Tip to play the sex animations: select sandbox, press T, spawn characters, then talk to them pressing E, speak to several characters to play group sex.
Wild Life is a sprawling 3D sandbox set on K'apal, a backwater planet where humans rarely venture and furry, monster, futa, lesbian and gay sex collide in equal measure.
The Adeptus Steve sandbox runs combat, exploration, character switching and an enormous menu of animated scenes. Sci-fi, tentacle, multiple penetration and group routes layer the campaign.
One of the most polished furry NSFW games with serious AAA-grade production values.
Changelog
v2026.03.20
Shipping Test Build 1
Additions:
• Added 84 new sandbox sex animations, see the full list here
• Added player progression systems; Quests and kills grant experience. Levels ups grant learning points to increase attributes and unlock perks in the new character screen (UI still WIP).
• Added a new Bandit Camp Combat Arena
• Added new character: Big Balls Bill, Djablo based pigman, boss of the pig-bandit gang
• Added new character: Bol sized cannibal
• Added new outfit: Powergym for Shey
• Added new outfit: Cannibal for Bol and Alo
• Added new outfit: Labcoat for Maya, Sethro, and Max (+ some other Max and Sethro based characters)
• Added new outfit: Casual Office for Maya, Indra, Inola, Mercer, Shiva, and Geneva
• Added new outfit: Leather Harness for Maya, Indra, Lala, Inola, Mercer, Shiva, Geneva, and Koodie
• Added new outfit: Ancient Armor for various Max and Sethro based characters
• Added new outfit: Barmaid Cleavage for Tali
• Added new outfit: Office Suit for Maya, Shiva, Geneva, Koodie, Zeya, and Shey
• Added new outfit: Office Dress for Geneva
• Added new outfit: Vamp Prince for Mud
• Added new outfit: Lizard Warrior for Maya
• Added new outfit: Harem Dancer B and Casual Modern for some Rawn based characters
• Added new outfit: Modern Underwear types for various Max and Sethro based characters, all Shey and Bol based characters, IlJah, and Maya
• Added new outfit: New Underwear for Jadeen, Genevea, Mona, Koodie, Zeya, Bol, Zyke, Frank, Alo, and Ognar
• Added new outfit: Underwear for Ziad and Reginald
• Added new outfit: ekStyle and Huntress2 for Maya
• Added new hairstyle variation for Shey
• Added new sex minigame quest for Max X Tali (Umbar bar)
• Added new sex minigame quest for Maya X Taurok (second half in bar in Apoc)
• Added new sex minigame quest for Maya X Pig Gang (start with Taruk near Ubmar fields or with the gang near Kira’s house)
• Added new sex minigame quest for Maya X Drakon (Umbar, at road near tunnel towards Apoc)
• Added new quest: Lost Caravan from Sadora (WIP)
• Added new quest: Housekeeping from Kya
• Added new quest: Neglected Duties from Indra
• Added new quest: The King’s Love from Kral
• Added new quest: Jelly Babies from Damari
• Added new quest: Big Bag Gobbler from Evora
• Added new quest: Bridge Lights from Noora
• Added new quest: Weapons and Warriors from Vela
• Added new quest: Dear Sister from Miri
• Added new quest: Penetration Power from Tanzo
• Added Jelly Bomb and Jelly Baby creatures
• Added lock on switching (default Q and E)
• Added the ability to transfer items between Maya and Max
• Added a marker to show where the other player character currently is
• Added aim assist options for both Mouse and Gamepad
• Added weapon glint effect when NPCs start a volley of shots
• Added controller support to most UI screens
• Added various trader NPCs
• Added paths to connect major locations
• Chapter 2 unlocked
• Added hologram scenes to escape pods in chapter 3
• Sandbox editor: Added photography poses for Sethro
• Sandbox editor: Added new skin customization options for Dirt, Blood and more tattoo options, these are also applied to most clothes and fur
• Sandbox editor: Added an option to the sandbox level settings to change the day/night cycle speed
• Sandbox editor: Added the ability to copy all finger data of one hand to the clipboard and paste it onto another hand
• Sandbox editor: Added a sex minigame locator prop
• Sandbox editor: Added undo support to the tattoo system
• Sandbox editor: Added additional options for tattoos (specular, roughness, metallic, emissive, mask sharpness)
• Sandbox editor: Added a few body modify and regular tattoos
• Sandbox editor: Added some of the new landscape textures to the sandbox prototype blueprints texture set
• Sandbox editor: Added eyelash morph targets to Maya, Jadeen, Shiva, Riv, Koodie, Zeya, Shey, Denna, Tanya, Sexbot, Jenny, Aoi, Janara, Sonia, and Geneva
• Sandbox editor: Added a first batch of final foliage models to the sandbox: various palms, ground plants, trees, bamboo, cacti, and more
• Sandbox editor: Added long nails morph for Shiva
Improvements:
• Resolved certain pickup items not saving their pickup state
• Improved aiming/shooting behaviour
• Block and Parry now work 360°
• Improved grappling hook behaviour (now uses G and can be used without aiming)
• Improved swimming behaviour
• Resolved crash when player is killed while standing up from bed
• Implemented a large chunk of new sounds for Combat and Environment as well as some reverb zones in Caves, Jungle and Canyon
• Updated the world map screen to represent a more up to date version of the map
• Decluttered input settings UI
• Recipes now have their own dedicated tab in the inventory and no longer show up in the ‘All’ category
• Resolved quest markers showing ‘(Full)’ occasionally and breaking text styling
• Resolved weapons and clothing items not showing their stats occasionally
• Various optimizations for skin material, mainly applying makeup and pubic hair masks only to affected area, reducing individual texture size needed (mods that change these might stop working)
• Resolved glass material from headgear rendering issue where eyes were fully visible through it
• Melee weapons have attribute requirements that need to be met for the player to wield them. The attribute points also increase the weapon's damage.
• Armor items now grant their proper armor and resistance values
• All weapon and armor items can be upgraded with the help of certain NPCs
• Enemy loot drops have been adjusted across the board
• The pearl values of all items have been updated
• Tuned all ranged weapons for proper projectile and attack speed, spread behavior, etc.
• Went over a bunch of melee attacks again for fine tuning on timings
• Iterated over all monsters and their attack timings, and gave each one a new behavioral AI
• Further streamlined attack move costs to be consistent across the board
• Changed loadouts in arena to give players some levels (to learn perks) and to add ranged weapons
• Reworked the Yterra location
• Updated foliage materials with a wind function
• Reworked coastlines and the mountain peak
• Placed water volumes for swimming and SFX/VFX
• Streamlined Koodie’s quest
• Into the Woods is now a chapter 2 quest from Snoat
• Improved Nightly Disturbance quest from Lyndon
• Improved sex minigame quest for Max X Kira
• Improved sex minigame quest for Max X Denna
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
• Sandbox editor: ‘Time Of Day’ and ‘World Time Scale Multiplier’ have been removed from the settings
• Sandbox editor: Start curl value of thumbs will now also be transferred when copied when the source also was a thumb
• Sandbox editor: Resolved hand mirroring not recording to undo history correctly
• Sandbox editor: Changed the order for tattoo application, now happens after base skin color modify (allows for tattoos brighter than the base skin,
might need to down-adjust tattoo customization colors on existing sandbox scenes)
• Sandbox editor: Resolved ‘Remove unused materials’ not taking rope/cable/chain props into account
• Sandbox editor: Resolved clothing slots having the incorrect slot size occasionally when switching between default, hoodie, overall and full body outfits
• Sandbox editor: Resolved tattoos occasionally remaining on the skin despite being removed
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
v2025-12-17 - Shipping Full Build 2
N/A
2025-10-17 - Shipping Full Build 1
Additions:
• Added 23 new sandbox sex animations, see the full list here
• Added new outfit: Bikini2 for Maya
• Added new outfit: Vamp Prince for some Max- and Sethro-based characters and Maya
• Added new outfits: HaremDancerB2 and Vamp Prince for Zumon
• Added global ambient occlusion and normal maps for landscape material
• Added material FX for sparkling desert sand
• Sandbox editor: Added long ear blendshapes for Iljah, Ziad, and Reginald
• Sandbox editor: Added 12 new castle props and a coffin prop
Improvements:
• Resolved status effect save data persisting across saves made in the same session
• Resolved characters teleporting to their start location when entering processing range
• Resolved NPCs walking sideways/backwards when world travelling
• Improved NPC pathing so they don't get stuck as easily
• Expanded Invasive Species quest
• Resolved some dialogue issues with Commander Fox
• Removed trees that blocked paths in the Headwater region
• Updated Sky Village caves
• Sandbox editor: Resolved sandbox interaction icon showing the dropkick icon when display name is empty
• Sandbox editor: Resolved inspector not updating when pasting prop settings
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
Here are the changes from the $25 build compared to the previous $10 build (August 2025):
Additions:
• Added 26 new sandbox sex animations, see the full list here
• Added Empty character for Salivarius
• Added new outfit: Harem Dancer C for Shey, Shiva, Koodie, Zeya, and Maya
• Added new outfit: Fantasy Thief for Denna and Mona
• Added new outfits: Nightgown and Barbarian for Mona
• Added new outfit: Harem Dancer B for Ishtra and Karra
• Added new outfit: Harem Dancer B2 for Maya and Shiva
• Added new outfit: Sexy Nun for Koodie, Zeya, and Shey
• Added new outfit: Sexy Knight for Mercer and Kylee
• Added new outfit: Modern Skirt 2 for Riv
• Added interior furniture blockouts in Sky Village
• Added foliage blockouts to canyon areas (WIP)
• Added Shey's drone quest + lore dialog
• Added enemy placement blockout in Adûn
• Sandbox editor: Added 'Look at' and 'Eye offset' settings to sex scenes
• Sandbox editor: Added a screen-aligned rotation handle to the rotation gizmo
• Sandbox editor: Added snapping options while dragging props into the scene with optional hovered object-relative snapping toggle in the placement options
• Sandbox editor: Added shape options to the trigger box prop
• Sandbox editor: Added a keybind to jump to the selected object in the outliner (Shift+F)
• Sandbox editor: Added some face poses for Aoi
Improvements:
• Resolved being able to jump mid-air
• Resolved auto run being applied in dialogue
• Improved Character Interact/Quest/Health markers to be more consistent and not overlapping
• Improved various UI layouts for the player HUD and inventory
• Resolved sound components leaking when the sound fails to play in certain circumstances resulting in degrading performance over time
• Updated buildings and bridges blockouts in Sky Village (WIP)
• Initial lighting setup for Warrior Village
• Palmer gives free weapons, according to threat level
• Extended several Alpha Camp dialogues
• Lingerie material is now rendered before DOF to be properly blurred by cinematic camera
• Resolved Janara head being affected by eyebrow bones
• Removed eyebrows texture from Koodie's, Rese's, and Kim's skin texture
• Sandbox editor: Using MMB anywhere in the scene, you can now transform the selected object(s) in screen space
• Sandbox editor: Outliner jumps to selected object now when clearing the text filter
• Sandbox editor: Resolved not being able to add Integer and Boolean event tracks in the animation sequence editor
• Sandbox editor: Resolved incorrect selection display on animation sequence editor when keyframes in hidden tracks are selected
• Sandbox editor: Added many castle themed architecture props
• Sandbox editor: Added variation mask contrast feature for x-prop based sandbox items
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
v2025-10-09 - Test Build 1
Additions:
• Added 26 new sandbox sex animations, see the full list here
• Added Empty character for Salivarius
• Added new outfit: Harem Dancer C for Shey, Shiva, Koodie, Zeya, and Maya
• Added new outfit: Fantasy Thief for Denna and Mona
• Added new outfits: Nightgown and Barbarian for Mona
• Added new outfit: Harem Dancer B for Ishtra and Karra
• Added new outfit: Harem Dancer B2 for Maya and Shiva
• Added new outfit: Sexy Nun for Koodie, Zeya, and Shey
• Added new outfit: Sexy Knight for Mercer and Kylee
• Added new outfit: Modern Skirt 2 for Riv
• Added interior furniture blockouts in Sky Village
• Added foliage blockouts to canyon areas (WIP)
• Added Shey's drone quest + lore dialog
• Added enemy placement blockout in Adûn
• Sandbox editor: Added 'Look at' and 'Eye offset' settings to sex scenes
• Sandbox editor: Added a screen-aligned rotation handle to the rotation gizmo
• Sandbox editor: Added snapping options while dragging props into the scene with optional hovered object-relative snapping toggle in the placement options
• Sandbox editor: Added shape options to the trigger box prop
• Sandbox editor: Added a keybind to jump to the selected object in the outliner (Shift+F)
• Sandbox editor: Added some face poses for Aoi
Improvements:
• Resolved being able to jump mid-air
• Resolved auto run being applied in dialogue
• Improved Character Interact/Quest/Health markers to be more consistent and not overlapping
• Improved various UI layouts for the player HUD and inventory
• Resolved sound components leaking when the sound fails to play in certain circumstances resulting in degrading performance over time
• Updated buildings and bridges blockouts in Sky Village (WIP)
• Initial lighting setup for Warrior Village
• Palmer gives free weapons, according to threat level
• Extended several Alpha Camp dialogues
• Lingerie material is now rendered before DOF to be properly blurred by cinematic camera
• Resolved Janara head being affected by eyebrow bones
• Removed eyebrows texture from Koodie's, Rese's, and Kim's skin texture
• Sandbox editor: Using MMB anywhere in the scene, you can now transform the selected object(s) in screen space
• Sandbox editor: Outliner jumps to selected object now when clearing the text filter
• Sandbox editor: Resolved not being able to add Integer and Boolean event tracks in the animation sequence editor
• Sandbox editor: Resolved incorrect selection display on animation sequence editor when keyframes in hidden tracks are selected
• Sandbox editor: Added many castle themed architecture props
• Sandbox editor: Added variation mask contrast feature for x-prop based sandbox items
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
v2025-08-14 - Test Build 1
Additions:
• Added 40 new sandbox sex animations, see the full list here
• Added new character: JekyllMutated model, implemented as NPC
• Added new character: Ognar, Sandbox exclusive, based on JekyllMutated using Bol skeleton
• Added new character: Chawn, Sandbox exclusive Rawn based wolf man
• Added new character: Zeya, Koodie based sandbox exclusive
• Added Empty characters for all skeletons
• Added a new combat arena level
• Added a major romance quest between Maya and Locu. The quest can be played from the start of chapter 3 by picking up the 'letter from an old friend' in Maya's house in the Warrior Village
• Added new outfit: Rathunter (lite) for Bol, Alo, and Ognar
• Added new outfit: Yoga Outfit, Goth Dress, and Wedding Dress for Aoi and Sonia
• Added new outfit: Azea Style and Wedding Dress for Milanna, Jenny, and Janara
• Added new outfit: Loose Dress and Greek Dresses for Jadeen
• Added new outfit: Loose Dress and Flare Pants with Sweater for Geneva
• Added new outfit: Sex version top of Maya's Warrior outfit
• Added new outfit: Sexy Knight for Lala
• Added new outfit: Nightgown for Mercer and Kylee
• Added new hairstyle: Egyptian4 hairstyle for Maya and Shey
• Sandbox editor: Added face pose override options to sex scenes
• Sandbox editor: Added camera smoothness slider
• Sandbox editor: Added attachment points and custom material support to rope prop
• Sandbox editor: Added Skip Optimization option to character to better support custom clothing by disabling lower LODs
• Sandbox editor: Added the ability to Load anyway when trying to load a sandbox save that was made in a newer version
• Sandbox editor: Added word-based filtering for sex animation names and the bottom prop view
• Sandbox editor: Added an indicator showing the current sub-path in the prop collection view
• Sandbox editor: Added 105 new sandbox props
• Sandbox editor: Added metallic and per-layer roughness options for new sandbox props
• Lua: Added new functions: wl_get_all_prop_ids, wl_get_all_prop_ids_in_category, wl_get_all_prop_categories, wl_editor_spawn_prop_collection, wl_get_object_category
Improvements:
• Updated start quest sequence
• Resolved escape pods not being interactable
• Resolved hitches caused by navmesh generation
• Resolved stuttery movement of NPCs attacking in the distance
• Improved movement and rotation during combat moves
• Many improvements to combat
• Improved AI behaviours
• Jumping off ledges is more reliable now
• Resolved character fur sometimes not showing for some outfits
• To enter flying after a jump you now need to press space again (this change is to prevent accidentally starting to fly during combat)
• Characters now dress up again after sex minigames
• Improved item sorting in the inventory
• Swapped sprint and dash input for controller
• Resolved unreliable fall roll-out
• Sandbox editor: Animation prop remembers sample rate now
• Sandbox editor: Resolved an issue where the render target would not update correctly when using the CaptureEnabled optionID
• Sandbox editor: Resolved incorrect outliner order on duplicated objects
• Sandbox editor: Resolved material renaming not updating the inspector
• Sandbox editor: Resolved broken collision on landscape prop
• Sandbox editor: Resolved spline mesh waypoint index inconsistencies
• Sandbox editor: Resolved inventory closing when typing ‘I’ in a text box
• Sandbox editor: Resolved torch prop playing audio when invisible
• Sandbox editor: Resolved spline prop not generating collision
• Sandbox editor: Resolved packed props not loading correctly
• Sandbox editor: Resolved character not being able to jump, fly, or open edit mode when possessed during flight
• Sandbox editor: Resolved portal prop disabling all other portals if entered
• Sandbox editor: Resolved spline mesh child object manipulating rotations they shouldn't
• Sandbox editor: Resolved root offset in sleep bed pose
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
• Sandbox editor: Broken icons for some props
v2025-06-19 - Test Build 1
Additions:
• Added 68 new sandbox sex animations, see the full list here
• Added Skeleton Maya and Max characters
• Added Max X Maya Romance minigame
• Added Max X Kenda X Kenda Umbar Party minigame (WIP)
• Added new outfits: Loose Dress, Sweater, Nightgown, Boob Wraps, Wedding Dress, Tanktop, Summer Dress, and Office Dress 2 for Koodie
• Added new outfits: Underwear Modern and Summer Shorts for Max
• Added new outfit: Tuxedo for Corbac and Drakon
• Added new outfits: Summer Dress, Nightgown, Sweater, and Tanktop for Maya and Shiva
• Added new outfits: Office Dress 2 and Torn Clothes for Shiva
• Added new outfit: Underwear Leather for Zumon
• Added new outfits: Nightgown, Summer Dress, Sweater, Office Dress B, and Tanktop for Jadeen
• Added new outfit: Casual Top for Jenny and Janara
• Added new outfits: Strapon and Fantasy Thief for Koodie, Mercer, and Kylee
• Added new outfits: Barmaid and Medieval Dress for Mercer and Kylee
• Added new outfit: Tribal Villager for some Max based characters
• Added new outfits: Modern Skirt 1, Modern Skirt 2, and Underwear 2 for Denna, Jenny, Tanya, Maya, and Shiva
• Added new outfit: Armpit Hair for various Maya based characters
• Added new outfit: Tanktop 2 for Shey
• Added flying drop-kick attack
• Added ranged combat AI
• Added a new Raptor model and textures
• Added new blockout trees and root structures to Pillar Region
• Sandbox editor: Added all available routine animations to poser (all characters have new stuff)
• Sandbox editor: Added mouth talking loop to Chakkar, Agon, and Gulhragg
• Sandbox editor: Added first batch of new story props to sandbox (over 500 props)
• Sandbox editor: Added medieval prop showcase featured map
• Sandbox editor: Added a test empty Max character for sandbox user skinned mesh purposes
• Sandbox editor: Added color option to Knight Axe, Sword, and Shield props
• Sandbox editor: Added packing/unpacking feature to props
• Sandbox editor: Added the ability to change the physics constraint profile on a character
• Sandbox editor: Added the ability to add favourite folders to the file explorer window and the last selected sort mode gets saved now
• Sandbox editor: Added the ability to add favourite props to a dedicated prop tab
• Sandbox editor: Added a spline mesh prop
• Sandbox editor: Added an object follower prop
• Sandbox editor: Added clothes color customization options
• Sandbox editor: Added a prop quick search option (default Ctrl+F)
• Sandbox editor: Added reimport buttons to various external asset pickers
• Sandbox editor: Added the ability to override morph targets (aka blend shapes/shape keys) on characters
• Sandbox editor: Added copy/paste buttons to various submenus for easier data transfer (clothes customization, fingers, toes, prop settings, events)
• Sandbox editor: Added buttons to mirror fingers/toes to the other hand/foot
• Lua: Added new functions: wl_get_events_in_dispatcher, wl_get_events_in_receiver, wl_clear_events_in_dispatcher, wl_clear_events_in_receiver, wl_get_object_event_dispatchers, wl_get_object_event_receivers, wl_material_create, wl_material_get, wl_material_add, wl_get_unique_object_name, wl_get_unique_event_name, wl_get_unique_material_name
Improvements:
• Resolved reflection method setting not getting applied on game start
• Hide NPC status display if they are underground
• Resolved AI being able to perceive underground NPCs
• Resolved no fall damage being applied when falling from flying
• Resolved being able to interact through solid geometry
• Resolved Bol and IlJah ragdolls sliding around
• Resolved being able to stand up from sneaking if there isn't enough head room
• It's now possible to climb into gaps the character can only sneak at
• Improved ammo item handling
• Resolved NPCs immediately cancelling their pursuit when shot from a distance
• Updated DLSS to version 4
• Overhauled inventory and HUD UI
• Resolved sliding doors sometimes closing while characters are still near them
• Updated Slugroth model and textures
• Resolved Tali Futa penis textures
• Updated Adûn blockout with props and updated lighting
• Polished Warrior Village blockout
• Resolved boob skinning for Alissa, Tanya, Serenia, Aoi, Sonia when boobs are scaled up
• Resolved artifacts on Micco's balls
• Resolved issue with camera rotation in sex minigames
• Sandbox editor: Resolved broken face poses for Djablo
• Sandbox editor: Resolved tanline 8 texture affecting regions other than hands and feet
• Sandbox editor: Lowered specular on some sandbox props (Arrow, spears, bow, etc)
• Sandbox editor: Resolved collision issue on torch prop
• Sandbox editor: Render target props now also accept camera names instead of just guids when changed via event
• Sandbox editor: The level settings window is now movable/resizable
• Sandbox editor: The inspector window can be moved to the right side of the screen now
• Sandbox editor: Improved camera distance after focussing static/skinned mesh props
• Sandbox editor: Resolved sex scenes not updating correctly when only the progression/variation changes
• Sandbox editor: Resolved temporary empty folders disappearing when entering/exiting folders in material editor
• Sandbox editor: Resolved UI Layers disappearing when loading a map while edit mode is open
• Sandbox editor: Resolved User Skinned Mesh not updating morph target names correctly
• Sandbox editor: Resolved new audio importer not working correctly with relative paths
• Sandbox editor: Resolved undo history not working correctly for advanced toe controls in posers
• Sandbox editor: Resolved some baking issues in the bone manager
• Sandbox editor: Lua duplication now has an extra parameter whether to make the names unique or not
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
• Various improvements to quests
• Various improvements to dialogue
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
• Scrolling does not work in the sandbox editor inspect window if it is moved to the right side of the screen
v2025-04-03 - Shipping Test Build
Additions:
• Added 13 new sandbox sex animations, see the full list here
• Added new outfit: Sexy Knight for Kenda, Koodie, and Maya
• Added new outfit: Goth Dress for Shey, Maya, Geneva, Koodie, Janara, Kim, Milanna, Shiva, and Riv
• Added new outfit: Full Knight for some Max characters
• Added new outfit: Loose Dress for Maya
• Added sex version to Maya Long Dress
• Added sex version to Max Entourage A legs• Added reflection method graphics setting
(was previously controlled by global illumination method)
• Added hair physics to various hairstyles for all human characters
• Added more details to Alpha Camp
• Added Lake Village props (WIP)
• Added Knife (quick move set) and Hammer (slow move set) weapons to Combat Tutorial level
• Added some hairstyles from some characters to other characters
• Sandbox editor: Added muscle flex scale character customization
• Sandbox editor: Added new Arrogant face pose for Shey characters
• Sandbox editor: Added random talk mouth loops for almost all characters
• Sandbox editor: Added dialogue emotion body poses to poser for all characters
• Sandbox editor: Added new eyeshadow option to almost all characters
• Sandbox editor: Added additional material features/settings for static cum prop
• Sandbox editor: Added some Salivarius customizations
• Sandbox editor: Added prop placement options
• Sandbox editor: Added "Any Key" event dispatcher to input props
• Sandbox editor: Added option to change the voice of characters
• Sandbox editor: Added ability to auto-create and assign custom materials when importing 3D objects
• Sandbox editor: Added horizontal and vertical wrap box UI props
• Sandbox editor: Added custom skeletal mesh prop
• Sandbox editor: Added ambient occlusion settings to post process settings
• Sandbox editor: Added toggles for vaginal/anal spread for posers
• Sandbox editor: Added in-world and UI render target props
• Sandbox editor: Added render opacity options for all UI elements
• Sandbox editor: Added tilt slider when custom camera is possessed
• Sandbox editor: Added keyboard shortcut to move selected objects up/down in the outliner (Alt+Up/Down)
• Lua: Added new functions: wl_capsulecast, wl_boxcast, wl_rotation_lerp, wl_rotation_lerp_constant, wl_vector_lerp_constant
Improvements:
• Reworked foliage in Pillar Region (WIP) and Pearl Village
• Finished A-Quality blockout for Warrior Village
• Iterated Adûn architecture (WIP)
• Updated Umbar forest
• Optimized gathering of interaction objects
• Resolved no fall damage getting applied when falling from flying
• Resolved current combat move not getting cancelled if a different weapon is equipped into the same inventory slot of the weapon that is currently being held
• Removed physical animation game setting
• Reintroduced Ambient Occlusion
• Assigned mesh deformer for recompute normals for all character bodies
• Improved Kenda fur, textures, and skinning
• Updated Shey and Maya default appearance
• Resolved seams in female roughness map (causing visible seam on back upper arms)
• Resolved facial poses for Jason
• Resolved some fur maps for Harness and Tank-Top for Chakkar, Agon, and Zumon
• Sandbox editor: Resolved asset importer not being able to import from paths with special characters
• Sandbox editor: Adjusted Male genital mask for wetness to include anus
• Sandbox editor: Set all non-transparent and non-primitive sandbox models to nanite enabled
• Sandbox editor: Resolved Gerrin eyebrows color customization not working
• Sandbox editor: Increased value range for brightness in the Showroom Darkroom
• Sandbox editor: Improved layout and appearance of props in the prop picker panel
• Sandbox editor: Resizable prop picker panel
• Sandbox editor: Prop picker and scene outliner panels can now be undocked
• Sandbox editor: Improved edit mode load up speed
• Sandbox editor: Improved sound playback of Media Player (OGG, FLAC, and MP3 are now supported and playback is much more reliable)
• Sandbox editor: Improved load time when selecting a character in the outliner
• Sandbox editor: Holding shift while using the transform gizmo now works for rotation and scale as well
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
The build will be available to download soon, keep an eye out for the link post.
Thank you for all your awesome support and we wish all of you a great weekend
v2025-02-20 - Full Shipping Build
Additions:
• Added 20 new sandbox sex animations, see the full list here
• Started adding new foliage and stone meshes to grassland region (WIP)
• Sandbox editor: Added an option to save the auto-keying enabled state across animation props and game sessions
• Sandbox editor: Added face poses LookBackSmile, LookBackSmile2, QTFace, and SeductiveSmile for Shey based characters
• Lua: Added penetration_depth to result table of wl_spherecast function
Improvements:
• Resolved wrong sounds playing for projectile impacts
• Improved skin capture VRAM utilization
• Improved open world grass
• Resolved broken detail masks for rock and cliff materials in caves
• Resolved Riv office dress not affecting his penis pose
• Added feet details for some Max characters
• Movement inputs now stop routine destination interaction
• Sandbox editor: Resolved not being able to set lipstick texture 0 for Alissa, Mercer, and Leah
• Sandbox editor: Resolved nails not being customizable for Flint, Sheema, Kyo, Andorin, and Yanu
• Sandbox editor: Resolved Gamma and Saturation not behaving correctly when used in the global settings and camera props
• Sandbox editor: Resolved character variation not working for Max X Shey ArmpitSex
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
Here are the changes from the $25 build compared to the previous $10 build (December 2024):
Additions:
• Added 39 new sandbox sex animations, see the full list here
• Added Max X Riv minigame (27 animations)
• Added new outfit: Casual Streetwear for some Max, Kral, and Sethro based characters
• Added new outfit: Full Knight for some Sethro based characters
• Added new outfit: Cocktail Dress and Strap On for Tanya
• Added new outfit: Torn Clothes for Koodie
• Added Photo Mode (accessible via pause menu)
• Sandbox editor: Added new eye shadow customization for most characters
• Sandbox editor: Added new eye iris texture customization for all characters
• Sandbox editor: Added new props: Shield and Axe, Global Camera Manager
• Sandbox editor: Added camera post processing settings with filters in various places: In the level settings to change them globally, in each individual camera prop to override specific settings, and in photo mode
• Sandbox editor: Added a decal material creation button to the material editor
• Sandbox editor: Added new events to trigger zone prop that provide the overlapped character's GUID as the parameter
• Sandbox editor: Added new Lua functions: wl_get_camera_position, wl_get_camera_rotation, wl_get_camera_direction, wl_world_to_screen_position, wl_combine_rotations, wl_spherecast
Improvements:
• Dodging while locked onto an enemy is now omnidirectional
• Selecting an empty quick item slot will be ignored now and remain on the last valid selected slot
• Riv now uses Jenny's sound effects
• Resolved cumshot sometimes not working
• Implemented final architecture meshes in Alpha Camp (missing decals for further details)
• Updated Adûn Plaza, Main Tower, floor tiles, 20m gate, and added transitions from architecture to cliff walls
• Updated Warrior Village arena blockout, Warrior Graveyard, completed quarry blockout, and added new and updated meshes for architecture and props in interior and exterior areas
• Updated hair styles: 2, 10, and 13 for Maya
• Updated hair styles: 3 and 13 for Shey
• Updated hair styles: 3, 4, and 6 for Max
• Updated hair styles: 2, 3, and 4 for Sethro
• Sandbox editor: Image decal prop now supports custom materials
• Sandbox editor: Resolved crash when saving a UI prop collection with the root object disabled
• Sandbox editor: Resolved when exiting edit mode after undoing an additive load of a scene
• Sandbox editor: Resolved cumshot props and characters not clearing their spawned decals when the Clear Cum event is triggered
• Sandbox editor: Saving character creator presets takes the name of the sandbox object by default now instead of "My preset"
• Sandbox editor: Lua: Resolved Lua raycasts hitting character objects reporting the sandbox object being nil
• Sandbox editor: Lua: wl_set_object_visibility has received a new parameter to work recursively
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
2024-12-13 Shipping Full Build 1
Additions:
• Added 7 new sandbox sex animations, see the full list here
• Added new outfit: Greek Dress 1 and 2 for Koodie, Mercer, and Kylee
• Added new outfits: Fantasy Thief, Underwear, and No Corset for Maya, Shannon, Shey, and Shiva
• Added pike weapon for Maya
• Sandbox editor: Added a custom particle tutorial to the tutorial hub
Improvements:
• Resolved ranged weapons sometimes not charging
• Resolved ranged weapons not shooting when releasing aim and shoot at the same time
• Resolved pause screen music not stopping when skipping sex minigame
• Resolved defeat stagger not playing in some cases
• Resolved aim getting stuck if immediately released in the next frame
• Resolved jump attack getting stuck when jump attacking immediately after climbing from a jump
• Resolved status effects killing characters when they shouldn't
• Resolved characters sometimes disappearing upon defeat
• Resolved player character sometimes being teleported to world origin upon defeat
• Disabled sprinting while locked onto an enemy
• Resolved certain slots not being draggable in the inventory
• Resolved light bleeding in Alpha Camp interiors
• Resolved Tali Futa penis having wrong texture
• Resolved character staying in idle while moving when quickly crouching and standing up again
• Resolved missing meshes in Apoc
• Improved grass mesh and material
• Resolved bad open state of escape pods
• Sandbox editor: Resolved idle variations playing in character creator
• Sandbox editor: Resolved character offset in character creator
• Sandbox editor: Resolved character offset when changing character in a sex sequence
• Sandbox editor: Resolved crash when applying a preset on a character
• Sandbox editor: Resolved unlit particles loading as lit
• Sandbox editor: Size over time ramp for particle systems now doesn't show the full color wheel but just a single value as that is all that is needed there
• Sandbox editor: Resolved new Lua functions not having syntax highlighting
• Sandbox editor: Resolved Space and F not getting blocked in character summon widget
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
v2024.12.06_Shipping_Test_Build_1
Additions:
• Added 27 new sandbox sex animations, see the full list here
• Enabled new combat system (WORK IN PROGRESS - please give feedback)
• Enabled new animation system
• Added new character: Tali Futa
• Added upscaling technologies (TSR, FSR, DLSS)
• Added trading system
• Added quick travel points for most mini locations on the world map, they are hidden at game start and have to be discovered
• Added a vast amount of collectible plants over the whole world map
• Added some monsters for combat testing around Alpha Camp, Lake Village and Warrior Village
• Added combat tutorial level
• Added new outfit: Sexy Knight Male for some Sethro, Max, Bol, Vark, and Zumon based characters
• Added new outfit: Wildfire for several Max, Sethro, and Bol based characters
• Added new outfit: Azea for Aoi and Sonia
• Added new outfit: Wildfire Armor Female Light, Medium, and Heavy for Maya, Shiva, Shey, Jadeen, Jenny, Aoi, Sonia, and Kim
• Added new outfit: Medieval Villager A for some Max, Sethro, and Bol based characters
• Lua: Added new functions: wl_get_caller_object, wl_execute_delayed_retriggerable, wl_execute_delayed_cancel, wl_animation_object_track_create, wl_animation_object_track_add, wl_animation_object_track_add_advanced, wl_animation_object_track_remove, wl_animation_keyframe_track_create, wl_animation_keyframe_track_add, wl_animation_keyframe_track_add_advanced, wl_animation_keyframe_track_remove, wl_animation_keyframe_create, wl_animation_keyframe_add, wl_animation_keyframe_add_advanced, wl_animation_keyframe_remove, wl_animation_keyframe_remove_index, wl_animation_keyframe_get, wl_animation_keyframe_get_index, wl_animation_go_to_time, wl_animation_get_current_time, wl_animation_get_event_track_guid, wl_animation_set_auto_keying_enabled, wl_animation_set_object_track_group, wl_animation_group_remove, wl_animation_group_rename, wl_animation_guid_tracks_get, wl_animation_object_track_get, wl_animation_keyframe_track_get, wl_animation_keyframe_track_get_keyframes
• Sandbox editor: Added a new prop to create your own custom particle systems
• Sandbox editor: Added a new featured sandbox scene showcasing the particle prop
Improvements:
• Game settings that require a restart will now prompt you accordingly
• Converted open world landscape to use Nanite
• Updated cliff meshes, colors and materials
• Reworked lighting
• Updated Alpha Camp meshes
• Finalized Umbar blockout B
• Updated Warrior Village buildings
• Sandbox editor: UI Text tooltips should work correctly now and not change the actual text when edited
• Sandbox editor: Resolved Kylee's skin not being customizable
• Sandbox editor: Resolved color picker closing when clicking it
• Sandbox editor: Sex minigames in sandbox mode will now attempt to put the characters into the correctly named character slot if possible
• Sandbox editor: Resolved materials named 'None' breaking scenes
• Sandbox editor: Rotating/Scaling multiple props at once while auto-keying is enabled should now work correctly
• Sandbox editor: Animation auto tangents now update correctly when pasting keyframes
• Sandbox editor: Speech bubble text offset no longer resets after loading/duplicating
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
v2024.10.11_Shipping_Test_Build_1
Additions:
• Added 41 new sandbox sex animations, see the full list here
• Reintroduced legacy Maya X Rawn minigame
• Added new outfit: Sexy Knight for Shey, Shiva, Jadeen, and Mona
• Added new outfit: Wildfire Shirt for Aoi
• Added new outfit: Sky Villager for Indra, Kim, and Milanna
• Added new outfit: Umbar Female A for Inola
• Added new outfit: Umbar Female B for Shannon
• Added new outfit: Umbar Female C for Jenny
• Added new outfit: Galactic Officer for Lyndon
• Added new outfit: Office Dress for Riv
• Added new outfits: Apoc Bandit and Umbar Enforcer for Grok
• Added new outfit: Bandit Leader for Fingers
• Added new outfit: Warrior for Rasha
• Added new outfit: Warrior Healer for Ishtra
• Added new outfit: Loose Dress for Shey and Shiva
• Added new outfit: Elf Ears for Karu, Uruk, and Zorn
• Added new outfit: Sky Villager for Gunjar
• Added new hair style: Ziad's hair and beard for Max based characters
• Added new hair style: Sethro's beard for Max based characters
• Added key category tabs to input settings screen
• Added new collectable plants, ore deposits, and treasures to the game world
• Added dialogue options for gear enhancement to Tommas, Zyke, Vela and Poki. Zyke's dialogue is only available for Maya for now. (The feature is functional and the default weapons are upgradeable, but most of the required upgrade materials still have to be added to the world)
• Added new recipes to Max' and Maya's inventory (Some of the required ingredients aren't available, yet)
• Lua: Added new function: wl_character_get_num_outfits
• Sandbox editor: Added an in-game tutorial system for the sandbox with the first batch of tutorials
• Sandbox editor: Added Workout and Jog In Place poses for Maya
• Sandbox editor: Added workout poses for Kral
• Sandbox editor: Added Show Player HUD event receiver to player manager prop
• Sandbox editor: Added support for animating bone controllers to the animation prop
• Sandbox editor: Added font size option to UI Int/Float/Text fields
• Sandbox editor: Added tooltip option to all UI props
• Sandbox editor: Added the ability to enable/disable interactivity to all UI props
• Sandbox editor: Added 9-slice option to image prop
• Sandbox editor: Added an event receiver to Lua prop to open the code editor
• Sandbox editor: Added options to enable/disable sex clothing via event
• Sandbox editor: Added event to go in/out of edit mode to the Level Manager prop
• Sandbox editor: Added name/size/date sort options to file explorer
• Sandbox editor: Added a search bar to the file explorer
Improvements:
• Resolved modifier keys getting stuck when alt-tabbing out of the game
• Resolved not being able to interact while swimming
• Resolved sex minigame transitions not working correctly in some cases
• Updated landscape around Lake Village, Pillar Region (WIP), Pearl Village, Grassland (WIP), and Alpha Camp
• Updated buildings of Alpha Camp and added props for interior and exterior areas
• Sandbox editor: Resolved directional scaling not working on procedural meshes
• Sandbox editor: Resolved sex scene cameras not starting from the correct position when transitioning between two cameras
• Sandbox editor: Resolved value sliders being slow when dragging
• Sandbox editor: Sharing prop collections now includes the preview icon
• Sandbox editor: All props that support external images now also support the .jpeg file format
• Sandbox editor: Resolved posers breaking when moving far away if poser is in custom pose mode
• Sandbox editor: Resolved sandbox characters sometimes not representing their actual position coordinates correctly
• Sandbox editor: Resolved crash when adding too many object tracks to the animation editor at once
• Sandbox editor: Resolved an issue where adding bone controls via the bone manager window would give them an offset when undoing a position change
• Sandbox editor: Resolved AI navigation not working on the Old Wild Life Map
• Sandbox editor: Resolved the mouse cursor not being visible when using the color picker pipette
• Sandbox editor: Resolved event manager not updating when renaming unselected events
• Sandbox editor: Resolved characters becoming part of a sex scene again when changing settings right after replacing them with another character
• Sandbox editor: Loop prop interval should be more consistent now
• Sandbox editor: Resolved arousal not being applied properly on load if character is far away or hidden
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
v2024.08.22_Shipping_Full_Build
Story:
Regarding quests, Apoc and the Lake Village had lots of their quests iterated. The main goal was to strengthen the character motivation for complex quests like 'Market Rivalry' and 'Kumaan's Spear', while also making them feel less convoluted and have better player guidance. Also, several Lake Village side quests have been integrated into the main quest to make sure the player has a main quest marker at all times.
Combat:
While the combat is progressing quite well behind the scenes, we would rather polish it some more before showing it to you. We have also decided it would be best to release the combat together in one package with the actual enemies placed on the worldmap, rather than in a separate greybox test level as before, so as to make for a bigger, more complete content update at a later date.
Level:
We've made progress on several areas, including major locations, mini-locations, and a new dungeon. Yterra has now reached the finalized blockout B stage and mini-locations have undergone their next iteration with 23 caves ready for exploration.
Sandbox:
The biggest new feature here is the Character switcher - Characters in the scene can now be freely assigned to sex scenes and poses (and also removed from them again), which finally makes it very simple to use your custom characters everywhere.
Advanced bone-controller UI, allows you to more comfortably manage bone-control objects like bulk-editing, bulk-adding and baking down.
Story mode information:
The story implementations have entered spoiler territory so we have included warnings at key dialogue options.
Quick reminder for our member-tier and above patrons, if you want to have your name in the credits, please comment on this post.
Here are the changes coming to the build since the $25 testing version from last week:
Additions:
• Added 5 new sandbox sex animations, see the full list here
• Added new outfits: Catsuit Boobs Out and Measuring Tape for Shey
• Added new outfit: Office Dress for Merce, Kylee and Shey
• Sandbox editor: Added event receivers for the new sky settings to the environment manager
Improvements:
• Resolved crash when placing a sex scene with progression state Climax Outside
• Resolved crash due to work around for character mesh corruption
• Resolved crash when entering edit mode while possessing a poser or sex scene
• Resolved giving the Apoc Stew to Borco immediately finishing the 'A Simple Supper' quest
• Resolved talking to Taurok while guiding him to Nugget's location completing the quest line
• Resolved a case where Farus wouldn't give the player the 'Bloody Rags' item
• Agon's introduction briefing for the Kumaan's spear quest is now skipped if the quest is finished before talking to Agon about it
• Koodie should more reliably navigate on her field trip without getting stuck
• Morris should now reliably leave his prison cell
• Improved the waterbodies in the Lake Village lake and in the cistern tributary
• Sandbox editor: Resolved rainy and snowy weather types not working
• Sandbox editor: Resolved shower prop not working
• Sandbox editor: Resolved crash in input prop
• Sandbox editor: Resolved various T-Pose issues with poses/sex scenes
• Sandbox editor: Resolved duplicating sex scenes losing character slots
• Sandbox editor: Resolved sex scenes resetting to the first animation when toggling camera sequence enabled status
• Sandbox editor: Resolved sex scenes losing their characters after loading a scene
• Sandbox editor: Resolved various issues with changing controller for the player character
• Lua: Adding bone controls via Lua now acknowledges the control_child_bones field
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
Here are the changes from the $25 build compared to the previous $10 build (April):
Additions:
• Added 56 new sandbox sex animations, see the full list here
• Added Max X Sadora Pool Scene sex minigame
• Added new character: Kylee, human female from Warrior Village
• Added new character: Tahani, human female, one of Gulhragg’s wives
• Added new character: Andorin, black panther Kerpali male
• Added new character: Janara, human female from Fisher Village
• Added new character: Gerrin, human male from Apoc
• Added new outfit: Fisher Villager for Shannon
• Added new outfit: Bone Warrior for Mercer
• Added new outfit: Lake Villager for Maya, Inola, Zianna, Shannon, Jenny, Jadeen, Lala
• Added new outfit: Bikini for Jadeen
• Added new outfit: Rat hunter, Blackrock Scientist for some Sethro based characters
• Added new outfit: Kerpali Warrior Male 2, Modern Outfit for Chakkar, Agon, Andorin
• Added new outfit: Kerpali Warrior Female 2 for Zuri and Sadora
• Added new outfit: Catsuit for Shey, Koodie
• Added new outfit: Office Dress for Denna, Koodie
• Added new outfit: Asian Dress for Leah and Janara
• Added new outfit: Black Dress, Tapes for Alissa
• Added new outfit: Warrior Healer for Karra, Rasha, Zuri
• Added new outfit: Bikini and Elegant Dress for Indra
• Added new outfit: Bunnysuit for Koodie
• Added new outfit: Azea Style for Maya
• Added new outfit: Umbar Masseur for Tanya
• Added new hair style: Dreadlocks for some Bol based characters
• Added new hair style: Messy for female human characters
• Added new hair style: Mohawk for all characters
• Added new quest: Akil has a new quest for Max. Patrol the pillar region and hunt for Ferals.
• Added 23 cave mini locations to open world level
• Added Lizard Crypts location to the backside of Apoc
• Added blockout foliage to Yterra
• Lua: Added new functions: wl_character_get_character_name, wl_character_get_presets_for_character, wl_character_get_presets_for_skeleton, wl_character_get_skeleton_name, wl_editor_focus_object, wl_set_character_controller, wl_get_screen_width, wl_get_screen_height, wl_sex_scene_get_camera_sequence, wl_sex_scene_get_camera_sequence_index, wl_sex_scene_set_camera_sequence, wl_sex_scene_set_camera_sequence_index, wl_sex_scene_get_num_controlled_characters, wl_sex_scene_get_controlled_characters, wl_sex_scene_get_controlled_character_at, wl_pose_get_controlled_character, wl_character_get_controller
• Sandbox editor: Added a bunch of new sky settings to the level manager
• Sandbox editor: Added character state switching support
• Sandbox editor: Added camera sequence editor for sex scenes
• Sandbox editor: Added the ability to move the sandbox save folder location
• Sandbox editor: Added the ability to rename custom materials
• Sandbox editor: Added the ability to clear unused custom materials
• Sandbox editor: Added the ability to add folders to custom material window
• Sandbox editor: Added auto-wrap option to UI text and speech bubble
• Sandbox editor: Added directional scale mode to the gizmo (Default key is T)
• Sandbox editor: Added a bone control manager window for easier bulk editing of bone controls
• Sandbox editor: Added duplication button for animation queue items
Improvements:
• Upgraded engine to version 5.4.3
• Updated sclera color for all eye materials to reduce red border
• Resolved look at animations overriding dialog animations
• Resolved look at not working correctly if character is scaled
• Resolved broken shadow distance on dynamic meshes
• Improved look of overcast clouds in Showroom and Old Wild Life Map
• Quests: Kira moved to Umbar and is roommates with Zuri now
• Quests: Akil and his outpost moved. They are now located near Rhoc's location and 'guard' the entrance to the pillar region.
• Quests: Akil's dialogue has been partially reworked.
• Quests: The structure of the 'We Come in Peace' main quest has been reworked. There shouldn't be a possible case of not having a quest marker anymore.
• Quests: The quests 'Dr. Snoat's Patient' and 'Going Into the Woods' have been integrated into the main quest. Several quest steps have been added to guide the player more naturally towards Rhoc's location.
• Quests: Nero's quest has been improved. Several steps were added to better guide the player to Nero's fishing spot. As a result, Janara has new dialogue outside the Koodie emergency now.
• Quests: Iterated the 'Market Rivalry' quest to make the whole thing less convoluted. Improved the dialogues of Djablo and the caravan trader.
• Quests: Reworked the 'A Whisper in the Ear' quest dialogues to match its new quest objectives.
• Quests: Added a 'neutral' option to Taurok's and Nugget's quest, in case the player doesn't want to side with either of them.
• Quests: Morris can leave his prison cell again. Morris now wants to be escorted back to the drill station north of Apoc after saving him.
• Quests: Opened the gate to the Apoc cistern for now, until a missing feature is implemented.
• Quests: Reworked the 'Kumaan's Spear' quest after finishing the 'King of Thieves' quest to better convey the motivation for stealing the spear in the first place and clarifying quest objectives.
• Quests: Added lots of log texts and set dialogue emotions (some skeletons miss the animations still and therefore don't show them yet).
• Sandbox editor: Updated some face poses for Rawn and Kral
• Sandbox editor: Improved the Focus Object functionality for small objects and characters
• Sandbox editor: Copy/Pasting a sandbox object into a different parent will correct the scale difference now
• Sandbox editor: Using Ctrl while box selecting objects will now deselect objects in the scene or keyframes in animation sequence
• Sandbox editor: Searchable combo boxes only select filtered results now when using keyboard or scroll navigation
• Sandbox editor: Holding Shift while creating a group will now make that group match the transform of the active selected object
• Sandbox editor: Resolved bone control objects not being able to be changed via UI
• Sandbox editor: Resolved event list collapsing every time the selection changes
• Sandbox editor: Resolved duplication of objects (specifically rope attachments and animation sequence track objects) not redirecting to duplicated objects
• Sandbox editor: Resolved incorrect deletion behaviour on animation sequence editor tracks
• Sandbox editor: Resolved floating window moving and resizing getting stuck to cursor
• Sandbox editor: Resolved box selection not working when starting it on group/object tracks in animation editor
• Sandbox editor: Resolved hands and feet of poses occasionally pointing in a random direction instead of matching the pose control objects
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Patreon Test Build 2024.08.15
Additions:
• Added 56 new sandbox sex animations, see the full list here
• Added Max X Sadora Pool Scene sex minigame
• Added new character: Kylee, human female from Warrior Village
• Added new character: Tahani, human female, one of Gulhragg’s wives
• Added new character: Andorin, black panther Kerpali male
• Added new character: Janara, human female from Fisher Village
• Added new character: Gerrin, human male from Apoc
• Added new outfit: Fisher Villager for Shannon
• Added new outfit: Bone Warrior for Mercer
• Added new outfit: Lake Villager for Maya, Inola, Zianna, Shannon, Jenny, Jadeen, Lala
• Added new outfit: Bikini for Jadeen
• Added new outfit: Rat hunter, Blackrock Scientist for some Sethro based characters
• Added new outfit: Kerpali Warrior Male 2, Modern Outfit for Chakkar, Agon, Andorin
• Added new outfit: Kerpali Warrior Female 2 for Zuri and Sadora
• Added new outfit: Catsuit for Shey, Koodie
• Added new outfit: Office Dress for Denna, Koodie
• Added new outfit: Asian Dress for Leah and Janara
• Added new outfit: Black Dress, Tapes for Alissa
• Added new outfit: Warrior Healer for Karra, Rasha, Zuri
• Added new outfit: Bikini and Elegant Dress for Indra
• Added new outfit: Bunnysuit for Koodie
• Added new outfit: Azea Style for Maya
• Added new outfit: Umbar Masseur for Tanya
• Added new hair style: Dreadlocks for some Bol based characters
• Added new hair style: Messy for female human characters
• Added new hair style: Mohawk for all characters
• Added new quest: Akil has a new quest for Max. Patrol the pillar region and hunt for Ferals.
• Added 23 cave mini locations to open world level
• Added Lizard Crypts location to the backside of Apoc
• Added blockout foliage to Yterra
• Lua: Added new functions: wl_character_get_character_name, wl_character_get_presets_for_character, wl_character_get_presets_for_skeleton, wl_character_get_skeleton_name, wl_editor_focus_object, wl_set_character_controller, wl_get_screen_width, wl_get_screen_height, wl_sex_scene_get_camera_sequence, wl_sex_scene_get_camera_sequence_index, wl_sex_scene_set_camera_sequence, wl_sex_scene_set_camera_sequence_index, wl_sex_scene_get_num_controlled_characters, wl_sex_scene_get_controlled_characters, wl_sex_scene_get_controlled_character_at, wl_pose_get_controlled_character, wl_character_get_controller
• Sandbox editor: Added a bunch of new sky settings to the level manager
• Sandbox editor: Added character state switching support
• Sandbox editor: Added camera sequence editor for sex scenes
• Sandbox editor: Added the ability to move the sandbox save folder location
• Sandbox editor: Added the ability to rename custom materials
• Sandbox editor: Added the ability to clear unused custom materials
• Sandbox editor: Added the ability to add folders to custom material window
• Sandbox editor: Added auto-wrap option to UI text and speech bubble
• Sandbox editor: Added directional scale mode to the gizmo (Default key is T)
• Sandbox editor: Added a bone control manager window for easier bulk editing of bone controls
• Sandbox editor: Added duplication button for animation queue items
Improvements:
• Upgraded engine to version 5.4.3
• Updated sclera color for all eye materials to reduce red border
• Resolved look at animations overriding dialog animations
• Resolved look at not working correctly if character is scaled
• Resolved broken shadow distance on dynamic meshes
• Improved look of overcast clouds in Showroom and Old Wild Life Map
• Quests: Kira moved to Umbar and is roommates with Zuri now
• Quests: Akil and his outpost moved. They are now located near Rhoc's location and 'guard' the entrance to the pillar region.
• Quests: Akil's dialogue has been partially reworked.
• Quests: The structure of the 'We Come in Peace' main quest has been reworked. There shouldn't be a possible case of not having a quest marker anymore.
• Quests: The quests 'Dr. Snoat's Patient' and 'Going Into the Woods' have been integrated into the main quest. Several quest steps have been added to guide the player more naturally towards Rhoc's location.
• Quests: Nero's quest has been improved. Several steps were added to better guide the player to Nero's fishing spot. As a result, Janara has new dialogue outside the Koodie emergency now.
• Quests: Iterated the 'Market Rivalry' quest to make the whole thing less convoluted. Improved the dialogues of Djablo and the caravan trader.
• Quests: Reworked the 'A Whisper in the Ear' quest dialogues to match its new quest objectives.
• Quests: Added a 'neutral' option to Taurok's and Nugget's quest, in case the player doesn't want to side with either of them.
• Quests: Morris can leave his prison cell again. Morris now wants to be escorted back to the drill station north of Apoc after saving him.
• Quests: Opened the gate to the Apoc cistern for now, until a missing feature is implemented.
• Quests: Reworked the 'Kumaan's Spear' quest after finishing the 'King of Thieves' quest to better convey the motivation for stealing the spear in the first place and clarifying quest objectives.
• Quests: Added lots of log texts and set dialogue emotions (some skeletons miss the animations still and therefore don't show them yet).
• Sandbox editor: Updated some face poses for Rawn and Kral
• Sandbox editor: Improved the Focus Object functionality for small objects and characters
• Sandbox editor: Copy/Pasting a sandbox object into a different parent will correct the scale difference now
• Sandbox editor: Using Ctrl while box selecting objects will now deselect objects in the scene or keyframes in animation sequence
• Sandbox editor: Searchable combo boxes only select filtered results now when using keyboard or scroll navigation
• Sandbox editor: Holding Shift while creating a group will now make that group match the transform of the active selected object
• Sandbox editor: Resolved bone control objects not being able to be changed via UI
• Sandbox editor: Resolved event list collapsing every time the selection changes
• Sandbox editor: Resolved duplication of objects (specifically rope attachments and animation sequence track objects) not redirecting to duplicated objects
• Sandbox editor: Resolved incorrect deletion behaviour on animation sequence editor tracks
• Sandbox editor: Resolved floating window moving and resizing getting stuck to cursor
• Sandbox editor: Resolved box selection not working when starting it on group/object tracks in animation editor
• Sandbox editor: Resolved hands and feet of poses occasionally pointing in a random direction instead of matching the pose control objects
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
• Switching the player character to a new pose or sex scene causes issues when exiting edit mode
Shipping Full Build - 2024.06.14
• Added 15 new sandbox sex animations, see the full list here
• Added new outfit: Elegant Black Dress and Sexy Dress for Shiva
• Added new outfit: Harness for several Sethro and Bol based characters, Agon and Chakkar
• Added new outfit: Wedding Dress for Denna
• Added new outfit: Square Bikini for Maya, Jenny, Serenia, Shey, Koodie, Shiva, Denna and Geneva
• Added new outfit: Elegant Dress B, Greek Dress 1 + 2, Scientist 1 + 2 for Nephali
• Integrated Max X Denna minigame into the story
• Lua: Added new functions: wl_get_ui_scale, wl_character_get_parent_bone, wl_get_object_type
• Sandbox editor: Added option to not include child bones when offsetting bones with bone controls
Improvements:
• Updated character customization and outfits of story mode characters
• Updated Alpha Camp
• Updated Yterra
• Resolved rendering issue on Geneva's Sky Village Royal Chest
• Updated default tan mask to not include invalid face and genital areas
• Resolved head shape causing hair issues for Leah, Alissa, Inola, Serenia, Lala and Zianna
• Resolved eyebrow customization not working for Solenne and Nephali
• Resolved Alissa's Raider Outfit not working for Zianna
• Resolved issues with some hair models
• Resolved missing sex variant of Geneva's Greek Dress 2
• Resolved skinning issue with Shey's Bone Warrior outfit
• Resolved outfit slot issue with Harness outfit causing penis clipping
• Resolved Nephali body UVs
• Resolved skinning issue with Nephali's Sky Village outfit
• Resolved clipping with Karu's Tuxedo outfit
• Sandbox editor: Hovering over bone controller UI elements shows a miniature gizmo on that bone now
• Sandbox editor: Resolved resetting scale value of bone controller defaulting to 0, 0, 0
• Sandbox editor: Resolved attachment point visualizer being able to select hidden bones
• Sandbox editor: Resolved Salivarius bone controllers not working
• Sandbox editor: Resolved clay texture not working for prototype shapes
• Sandbox editor: Resolved gizmo visibility keyboard shortcut not updating the visual of the button in edit mode
• Sandbox editor: Resolved a hidden floating UI window loading with zero size
• Sandbox editor: Resolved player character reappearing when loading a new scene even though character visibility is set to off
• Sandbox editor: Resolved undo history window reappearing after unpausing the game if it is set to hidden
• Sandbox editor: Improved Focus Object for small objects
• Sandbox editor: Improved UI navigation with Tab key for transform input fields
• Lua: Resolved string options displaying as Boolean
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
v2024.06.06
Additions:
• Added 30 new sandbox sex animations, see the full list here
• Added Max X Denna sex minigame (31 animations)
• Added new character: Zorn, the Cannibal
• Added new character: Nephali, a Sky Village council member
• Added new character: Solenne, a Sky Village council member
• Added new character: Taruk, a farmer in Umbar
• Added new outfit: Elegant Black Dress, Greek Dress 1 and 2 for Geneva
• Added new outfit: Red Bikini for Lee, Aoi and Alissa
• Added new outfit: Umbar Housekeeper for Rawn
• Added new outfit: Robes for AncientGoatman
• Added new outfit: Harness for Zumon
• Added new outfit: Blue Dress and Strapon for Jadeen
• Added new outfit: Umbar Farmer for Borco, Taruk and Mud
• Added new outfit: Entourage Pornstar for Maya, Serenia, Alissa and Adeen
• Added new outfit: Lake Village Chief for Karra
• Added new outfit: Lake Village Domina for Kira
• Added new outfit: Bandit Bull for Grok
• Added new outfit: Umbar Dude for Zumon
• Added new outfit: Blackrock Heavy for Bol, Frank, Zyke and Alo
• Added new outfit: Umbar Musician and Umbar Artist for Snoat
• Added new outfit: Lizard Warrior Female B for Lazra
• Added new outfit: Pearl Chief for Gulhragg
• Added new outfit: Umbar Mayor for Othys
• Added new outfit: Farmer Outfit for Borco
• Added new outfit: Sexy Dress for Geneva, Shey and Jenny
• Added new outfit: Black Dress Elegant for Shey
• Added new hair style: Wolfcut for Maya and Shey
• Added option to mute audio when game window is not focused
• Added option to change graphics API (requires game restart)
• Added blockouts of all mini-locations to the world map, including hidden treasures, ancestor shrines, nomad camps, bandit camps, caravans, ancient lizard treasuries and ~20 caves
• Added a bunch of face poses for Maya, Shey, Max, Rawn and Kral
• Lua: Added new functions: wl_set_object_name, wl_get_all_attachment_names, wl_character_create_bone_control, wl_character_add_bone_control, wl_character_get_bone_control, wl_character_get_all_bone_controls, wl_character_remove_bone_control, wl_editor_spawn_character, wl_editor_spawn_pose, wl_editor_spawn_sex_scene, wl_make_name_array, wl_capture_screenshot, wl_sex_scene_get_animations_for_characters, wl_sex_scene_get_character_pairings
• Sandbox editor: Added bone controllers
• Sandbox editor: Added bulk renaming for the sandbox selection
• Sandbox editor: Added folder support for sandbox saves
• Sandbox editor: Added capture prop to take screenshots with automation
• Sandbox editor: Added UI Text and Speech Bubble text alignment options
• Sandbox editor: Added keyboard shortcuts for parenting, unparenting, toggle visibility, toggle gizmos, toggle interaction, toggle locked
• Sandbox editor: Added two-axis scaling to transform gizmo
• Animation editor: Added auto-keying
• Animation editor: Added track groups
• Animation editor: Added group keyframes
• Animation editor: Added Next/Previous keyframe buttons for group tracks
• Animation editor: Added option to only show selected object's tracks
• Animation editor: Added option to automatically select all tracks for an object when it's selected
• Animation editor: Added option to auto-add object tracks when auto-keying is enabled
• Animation editor: Added context options for bulk deleting
• Animation editor: Added text filtering for tracks
Improvements:
• Finalized Adûn B blockout
• Updated Alpha Camp blockout
• Reworked Yterra blockout
• Resolved non-humanoid NPCs giving strike
• Sandbox editor: Material editor and undo history windows are draggable and resizable now
• Sandbox editor: Material and Lua editor can be opened externally now
• Sandbox editor: Improved parenting auto-foldout behavior
• Sandbox editor: Filtering in the character selection will completely hide non-matching characters now
• Sandbox editor: Attachment dropdown has a visual representation on the character for easier selection
• Sandbox editor: Visibility states of various sandbox editor settings are now saved across sessions
• Sandbox editor: Disabled event dispatchers or receivers are more obvious now
• Sandbox editor: Resolved broken media in Event Showcase Facility
• Animation editor: Resolved having the top time/value display focused moving keyframes
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
v2024.04.19
Additions:
• Added 9 new sandbox sex animations, see the full list here
• Added new outfit: UmbarFemaleB for Maya and Inola
• Added Butt Wiggle pose for Shey, Kral, Rawn, Corbac, Rasha and Tali
• Added a bunch of fur outfit masks
• Lua: Added new functions: wl_pose_get_control_object, wl_pose_set_control_object, wl_pose_get_control_objects, wl_pose_set_control_objects, wl_get_skeleton_from_character_name, wl_get_character_names_with_skeleton, wl_pose_create_missing_controls
• Sandbox editor: Added color option for grass props
Improvements:
• Resolved crash during dialog in sex minigames
• Optimized many textures
• Resolved uncontrollable ejaculation in many sex animations
• Resolved missing mouth insides for Sexbot
• Sandbox editor: Resolved broken outfit cycling with B
• Sandbox editor: Resolved VariationA/B not updating the animation when changed by event
• Sandbox editor: Resolved lookAt prop not updating the pose when changed by event
• Sandbox editor: Resolved canceling outline color selection twice applying the second to last canceled color
• Sandbox editor: Resolved entering edit mode changing lowest darkness value in dark room
• Sandbox editor: Resolved issue where sandbox UI elements would not collapse if hidden with fill enabled
• Sandbox editor: Reduced collision size of the center controller for rotation on the gizmo to make grabbing axis rings easier on the edge
• Animation editor: Resolved incorrect box selection when scrolling in track view
• Animation editor: Resolved rotation issue when adding a keyframe between two rotation values
• Animation editor: Resolved copying a keyframe from a color or vector track pasting into the first sub-track if it was not selected
• Animation editor: Resolved keyframes changing their value when dragged in track view
• Animation editor: Resolved Play/Play Reverse buttons resetting the play rate to 1
• Animation editor: Resolved issue when resizing keyframes if selection area is very small
• Animation editor: Resolved animation sequences in prop collections not working
• Animation editor: Clicking on the label on a group track in the animation editor will select all subtracks now
• Animation editor: Resolved overlap issue on the color selection button
• Animation editor: Resolved crash if a curve is too acute
• Animation editor: Resolved not being able to add toe controls to animation editor
• Animation editor: Added hand/feet group tracks for poses in animation editor
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
Installation
1- Extract to desired location.
2- Click on "WildLifeC.exe" to start playing.
Windows 7 Workaround
TL;DR if you get 'xinput1_4.dll' error, make a copy of 'xinput1_3.dll' in 'C:\Windows\System32' and rename it to 'xinput1_4.dll'.
And if you don't want to put that 'xinput1_4.dll' in your system32 folder, you can put it next to 'WildLifeC.exe' or 'WildLifeC-Win64-Shipping.exe' instead.
The year is almost over and Christmas is about to happen. And so the Wild Life team has prepared a little present for you We hope that you'll enjoy this brief exploration into the world of VR with two of your already known Wild Life characters AND a newly inctroduced character: The beatiful and mysterious bounty hunter Aoi.
A quick explanation of the setup: You start on a little area under a purple evening sky, a desk with christmas decorations is to your right, with a menu board for some settings, and a huge present is in front of you. You can use your motion controllers to open the "wrap" manually, or press the button on the menu, that will uncover the present. We really hope you enjoy this humble gift and let us know if you are interested in us diving deeper and making more development in the field of VR.
We wish you an awesome Christmas and a successful and happy new year. May your wishes come true
-Wild Life Team
Everyone Christmas Build
We have read all your comments and we are very sorry to have disappointed so many of you, that was definitely not our intention.
So we have been thinking about how we can make something for everyone.
We decided to release/prepare another presentation build on christmas eve of our new character “Aoi”. It is a very simple build but very similar to the VR one.
This build revolves entirely around our new character, its basically a simple presentation build. And it’s for all of you, so we decided to release this build completely public and fully censor free.
We hope that this will satisfy those of you who got left behind with a bitter taste and contribute to a nice christmas time after all. Little snippet from the attached readme file to make sure most of you read it: Almost all controls are as you know them from the previous builds (as its based on that data). With only one execption: The B key now doesnt change character mesh. Instead it toggles vr mode on or off. During VR mode you can pretty much see the game through your VR headset, but have keyboard and mouse controls active as always (NO Motion Controls). Allowing you to modify camera positions with your known and hated Shift/Ctrl/Alt + Wheel or simply by adjusting your VR set (if it allows for that). If you dont have any VR thing, no problem, just do it all as normal. Even if you dont have any VR capabilities we hope youll still enjoy this hubmle build. Also, please be aware that the recent VR build was only a small gimmick/test of what we could do with the technology and how it would look like. Wild Life is not intended to be a VR game and wont be in the future!
If we continue to explore the realm of VR, it would be in a dedicated project.