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Unreal Engine Carnal Instinct

Carnal Instinct
Version: v0.7.5 Developer: Team Carnal Instinct · Patreon · Steam · Wiki · Roadmap · Websites · Subscribestar Updated: 2026-03-20
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About this game

Carnal Instinct opens in a fallen Egyptian-inspired realm where the God-Queen Kethra has not been seen for a thousand years and eight demigods now war for her throne.

The 3D adventure is a free-roam furry sandbox heavy with monster, transformation, futa, tentacle and slave content. Character creation lets you pick gender and species, voiced scenes, graphic violence, group play, hours of campaign.

One of the most ambitious furry NSFW games in active development.

Changelog

v0.7.5
ADDED Added new Quest "Gathering Power" Added new Mini Quest "Blackwater" Added new Mini Quest "The Stonebound Tribunal" Added new Mini Quest "Hidden Pilgrimage" Added new DSS2 Sex Scene "Reverse Cowgirl" Added new Ambient Sex Scene "Watcher" Added new Movement System, back to same as CI UE4 Added new weapon "Briarpath" Added new NPC "Faun" Added new enemy AI "Tomb Robber" Added new enemy AI "Khemari" Added Pahnu Boss Fight Added various new traps and puzzle systems for Gathering Power Added multiple new items FIXED Fixed problems with climbing system for male characters Fixed a bug where burnt beetle nests would still have interaction despite nothing happening Fixed a bug where Blink couldnt be used during sprint states Fixed bug with Gathering Power Maze door opening when already open Fixed a problem with the Air Vents during "Hidden Pilgrimage" Fixed Amhak missing a sex scene Fixed multiple AI issues with Dune Beetles Fixed multiple "sliding" animations which wernt updated during movement updates Fixed a bug where the boat stopped moving when letting go of move forward Fixed an issue in the Shrine of Ascension displaying a bright pink glow on character faces at low graphics Fixed footstep decals being boots, not feet Fixed a problem with the shader complier Fixed various issues with z fighting Fixed issues with camera zooms Fixed an issue with the void scene clothing toggles Fixed a problem with vertex shaders Fixed and updated HLODs in the map Fixed an issue where morph targets wern't correctly applying in DSS2 Fixed issues with new forms being unable to equip wraps Fixed a bug where the green skirt wasnt sold by Damaris Fixed an issue with enemy armor incorrectly applying for ranged weapons Fixed an issue with enemy armor incorrectly calculating arcana damage Fixed a problem with the form screen regarding males Fixed an issue with multiple meshes not using nanite Fixed an issue with various interactables being flagged as moveable causing issues Fixed and updated every combat animation to work with new movement system Fixed and updated all states (swimming,riding.canopic capture.ect.) to work with new movement system Fixed an issue with the Sobek laser not correctly playing Fixed various materials Fixed and updated alot of interactables to work correctly with shade sight Fixed and updated multiple spelling errors Fixed an issue with sotema cart loosing interaction Fixed problems with climbing system for male characters Fixed an issue which caused the load game screen to spike excessively Fixed issues with hair/helmets not displaying on characters during cinematics and sex scenes Fixed a bug where players could mantle into Pahnu's maze causing them to get stuck Fixed map errors with floating rocks and foliage Fixed a bug where players could "tend" to the Mouth of Pahnu as a female Fixed a problem with gathering power not displaying on the world map Fixed an issue with canopic capture not working on NPCs UPDATED Updated, changed and added new foley around the world Updated male voice acting for Ohna Updated landscape material layers Updated world map image and borders Updated game map Updated and changed multiple sound files Updated world water Updated Stone Watcher AI to have a smaller radius for deactivation Updated multiple quest objectives for the journal Updated multiple enemies to use new arcana/ranged armor calculations Updated and changed map area overlaps for POIs
v0.7.2.14836
Build 21307910 Added NPC "Onha" Added new DSS2 Sex Scene "Onha Oral" Added new DSS2 Sex Scene "Onha Stuck" Added new Genitals "Banded Dragon" Added new interaction "Honeypot" Bugfix Changelog Added toggle into Gameplay options for Blood Effects Fixed a bug which caused the Slavers Cudgel to attack much slower than intended Fixed bug with the Night Lotus sometimes launching the player through the floor Fixed a bug with the Vigilante making him appear interactable before being enabled Fixed a bug which caused sorceries to reunlocked when refunding points Fixed UI SFX bugs for certain buttons Fixed a bug which prevent the newer Genitals from not being identified as such Fixed various issues with quest markers for Finders Keepers Fixed an issue where sometimes players would get stuck without controls during "Crossroads" Fixed various SFX from compiling on the shader screen at start-up Fixed a bug where faction reputation wouldn't be reduced after Crossroads causing Inquisitors to behave differently Fixed a bug with Anhur potentially being un-interactable during the correct quest steps Changed the pre-alpha CI logo in game Changed "Search for the Thief" to have a compass indicator Changed the cistern containing an Unlock Jar from being inaccessible unless on "No Rest for the Wicked" Changed the interaction line-ups for the slave during "Who's Who?" Changed the camera positioning for the Herder during "Who's Who?" Changed various spelling errors Patch Notes - v0.7.0 Added new Quest "Crossroads" Added new Mini-Quest "Would You?" Added new Mini-Quest "The Quality of Copper" Added new Mini-Quest "Who's Who?" Added new Genitals "Goliath Human" Added new Genitals "Natural Dragon" Added new Genitals "Frost Dragon" Added new Genitals "Natural Felian" Added new Genitals "Alpha Felian" Added new Genitals "Leucistic Reptilian" Added new Genitals "Orchid Reptilian" Added new Genitals "Void's Temptation" Added new Genitals "Member of Pure Essence" Added "Flute of Amun" Added flute playing animations Added flute music track Added flute capability to apply random damage/presence buffs while playing Added starting capability for AI vs AI team battles Added additional room to Waterlogged Cave Added merchant - "Baker" Added food item "Fish Oil" Added food item "Juicy Peach" Added food item "Beanpod" Added food item "Half a Beanpod" Added food item "Pastry" Fixed a bug where players could crank valves from above in FK Fixed a bug with AI enemies freezing Fixed multiple bugs with dialogue sticking Fixed a bug with stationary NPCs breaking morphs Fixed an issue where all npc dialogue animations didn't load Fixed a bug with merchant screens not focusing mouse correctly Fixed various problems with holes in dungeons Fixed attenuation radius on various SFX Fixed various spelling errors Fixed a UI widget bug with mapname popups Fixed bugs with penetration overrides Fixed an issue with Damaris dialogue Fixed problem with new Minoan NPC not idling correctly Changed various map locations for quest setups Changed enemies to not deal increased damages to members of the same class Changed and updated pathfinding Changed fail quest SFX Changed and updated quest journals
v0.6.9
Added quest "Finders Keepers" Added mini quest "Hot Local Singles" Added mini quest "Lifeguard Duty" Added new map areas Added new Trident weapons (Increased swim speed when equipped) Added new Sorcery - Nethrya's Gaze Added new mini quest to Hakor "Price of Speed" Added new key item for purchasing the Aadi to increase mount speed slightly Updated various map locations Changed boob morph slider values so the player preview and the in-game player match better Changed world map player location to be a directional arrow again Changed walking tech for NPCs to give them smoother walking around the world, i.e. Damaris, Amhak, Anubite Captain. Changed Kravenrook boss health and scaling Changed Various enemy UI and Damage - full enemy rework coming along with new damage scaling and armour types to improve combat. Fixed various collision issue with world meshes Fixed various spelling errors Fixed an issue with AI archers not drawing back bowstrings Fixed various issues with AI freezing Fixed an issue with the disgraced anubite not being in the correct position Fixed a bug with Tabu making Troubles at Ikenni Villa incompletable Fixed various sound distances Fixed an issue with save game popup displaying before the game had actually saved Fixed various NPC interaction radius Fixed various compass icon radius Fixed Some SFX and Compilation screen bugs Fixed Some issues with Aadi IK Fixed Many issues with Tefahra for some users Fixed Some issues with Sotema's Cart Fixed Troubles at Ikkeni villa giving too much gold Fixed various collision issues and map holes Fixed issues with Tabu not always being interactable, in the correct dialog or having the option to complete his quest. Fixed issues with Male Player VA not working for the drinking and interactable sequences during Finders Keepers Fixed issues with male adepts on pleasure island inadvertently starting DSS scenes with Male Formless Fixed issues with Amansi quest turn in rewards for Finders Keepers Fixed various issues with the water valves during the water puzzle in Finders Keepers Fixed issues with Kab'Siron dungeon marker during Finders Keepers Fixed issues with the trap door in Hot Local Singles being already open sometimes Fixed various dialog issues during the bar/drinking sequences during Finders Keepers Fixed issues with some Amansi quest markers during Finders Keepers Fixed issues with Bald Felian form not having proper customization choices Various other fixes we did
v6.7
ADDED Added quest "Finders Keepers" Added mini quest "Hot Local Singles" Added mini quest "Lifeguard Duty" Added new map areas Added new Trident weapons (Increased swim speed when equipped) Added new mini quest to Hakor "Price of Speed" Added new key item for purchasing the Aadi to increase mount speed slightly CHANGED Updated various map locations Changed boob morph slider values so the player preview and the in-game player match better Changed world map player location to be a directional arrow again Changed walking tech for NPCs to give them smoother walking around the world, i.e. Damaris, Amhak, Anubite Captain. FIXED Fixed various collision issues with world meshes Fixed various spelling errors Fixed an issue with AI archers not drawing back bowstrings Fixed various issues with AI freezing Fixed an issue with the disgraced anubite not being in the correct position Fixed a bug with Tabu making Troubles at Ikenni Villa incompletable Fixed various sound distances Fixed an issue with save game popup displaying before the game had actually saved Fixed various NPC interaction radius' Fixed various compass icon radius' Various other fixes we did a bad job of tracking - blame Z 2025-10-15 Full Release Notes ADDED Added Zuganti Human Sub-Form Added Virethi Human Sub-Form Added Minoan Formless Sub-Form Added Bloodseeker Felian Sub-Form Added Bald Felian Sub-Form Added Ozier DSS2 Scene Added Sarratu DSS2 Scene Added Gatekeeper DSS2 Scene Added Discraced Anubite DSS2 Scene Added weapon "Aged Khopesh" Added weapon "Ornate Khopesh" Added Photomode (Beta) Added Inquition Arrows Added Anubite Arrows Added new human hair Added makeup options Added tattoo options Added new world zones (in progress) Wased-Heq Added Eyes & Eye Customization Added new world NPCs Added new human face morphs Added Complexion (Human Only) Added Body Hair (Human Only) Added support for ornament removal for hair Added support for hair colors Added the ability for anyone to skip the intro zone Added Many Gilded Fold Dialog NPCs FIXED Fixed a problem where missed arrows wouldnt appear on the ground Fixed arrows not being lootable from the ground Fixed an issue with belly buldge in DSS2 Fixed various material errors including obelisks, kethras gifts Fixed a bug with male->demi form clicking Fixed an error which caused boat animations to unsync quickly Fixed an issue with lootable foliage being affected by scalability settings Fixed a bug where leaving the campfire would keep you in a black screen Fixed various issues with the player character in the cosmetics/inventory screen regarding wraps and other clothing items Fixed an issue with the pelvis not shifting during DSS scenes for futas Fixed an issue with the felreq dying Fixed the taberna campfire to rotate you into a friendly bush Fixed multiple typo errors in the games items and quests Fixed missing drac male buttons Fixed a problem with void magic scene not working with lovense Fixed issues with amansi's lipsync for dialogue Fixed multiple issues with hair in DSS1 scenes Fixed an issue with caused HLODs being displayed correctly Fixed an issue with all characters not displaying makeup UVs correctly Fixed bugs with cosmetic window buttons doubling up code Fixed problems with DSS2 pose weights not being correctly transfered Fixed "paint" collision for exotic limbs set to recieve Fixed a bug with the pause menu always checking for user input Fixed an issue with closing widgets with escape not always working Fixed multiple animation errors with sentry AI, causing combat glitches Fixed an issue with the disgraced anubite glitching out during amansi seq Fixed taberna doors to be bi-directional Fixed vendor bug where they would check themselves for a gold limit Fixed a bug where bulk items could only drop by 1 from enemies Fixed issue with glitching the scepter anim and tefahra Fixed a bug where you couldnt change bodyskin as a demi form Fixed various issues with animations breaking skirts Fixed issues with static NPCs unsyncing animations due to bounding box errors Fixed bugs with the camera collision during interaction with climbable objects such as ladders Fixed a problem with DSS2 POV cameras not being locked to local rotation of the participant Fixed a bug where characters would not perform "dress up" animations during cosmetic tweaking Fixed a problem with the form code which was limiting forms to only 5 hairstyles Fixed a bug where the world camera would be lower down than ussual after finishing a DSS2 scene Fixed a bug which causes ambient dialogue to be played from a great distance Fixed various vendors not stocking "empty jars" which can be made into sus milks Fixed inconsistency between world and preview character physics and sliders Fixed an unobtrusive clothing issue for DSS2 Fixed a bug where mouth movement during DSS2 scenes would sometimes stop and fail after a long dialogue line Fixed a issue where items given during dialogue would not display until after the conversation has ended Fixed Amonhoteph & select sentry gaurds to use masculine sound effects Fixed a bug where progress bars would always interp causing small unneeded hitches Fixed a bug where vendors would ignore player gold Fixed an issue with changing body type would result in bugged animations Fixed a bug with Tatto Colours not loading correctly Fixed a bug where arcana could not be used when exactly equal to the mana cost Fixed a bug with Virethi and Zuganti forms were showing as incorrect names on the cosmetic screen Fixed issues with some NPC names showing as lower case Fixed morphs missing for Minoan Formless Fixed a bug where blink would only move the character a smal amount Fixed a bug with the disgraced anubite compass marker appearing before availability CHANGED Changed the location of multiple light sources to not block character views Changed and updated DSS2 to include exotic forms Changed and updated lovense to a new version Changed visuals for the inventory/cosmetic shrine Changed the game to pause time when in the inventory Changed the rate of aadi turning Changed the stats on the first felreq fight Changed the ethnicity morph for human models Changed the korvoths scepter to be used anytime, anywhere for changing cosmetics & genitals on the go Changed navigation data for the world Changed world to support runtime cell transforms to test for performance gains Changed in world nubs to have new models Changed multiple dialogue cameras for NPCs Changed buff bars to include pregnancy status Changed multiple NPCs in world animations Changed the stats of most weapons in the game, bringing them all roughly equal with each other on the power scale Changed the start time of the world day/night cycle and the overall speed Changed quest markers to include subobjectives Changed focus code for widgets to increase FPS Changed various item and UI icons to properly match their ingame item Changed dodge combat to include shorter dodges again like UE4 Changed Safiya's pool setup to properly reflect the quest Changed human forms to be split from formless in the shrine of ascension Changed physics substepping Changed the droprate for bandages from cursed enemies Changed and updated the world map image to reflect new changes Changed mulitple in game sounds to have different ranges and attenuation radius Changed the ordering of morph sliders in the cosmetic menu Changed all the default cosmetics for different forms Changed eye animations for all characters Changed jiggle bone interactions for buttocks and stomach Changed and updated icons for cosmetic sections Changed the korvoth sceptre text to better describe new behavior Changed chest icons to be chests, not lootbags like vendors Changed cosmetic UI so Feline & Reptile buttons will disable for non-compatible body types i.e. Masculine. 2025-05-08 ADDED Added new quest "Bump in the Path" (Anubite) Added new quest "Good Tombkeeping" (Inquisition) Added new Zone "Dhrakoq Port" Added new DSS2 multipart scene (Temptation of Bast) Added two new dungeons for "Bump in the Path" and "Good Tombkeeping" Added new Zone "Great Temple of Anubis" (skybox only for now, in-development) Added 16 new shields (Anubite, Inquisition, Gilded Fold, and others) Added "Anubite Warbow" and "Light Hunting Bow" weapons Added "Rod of Queens" Strap-on (large member, NPC only) Added "Inquisitor's Rod" Strap-on (large member) Added "Drake Member" genitals (large member) Added "Ritual Vessel" art & VFX Added new environmental building kit (Anubite 'Great Temple' Kit) Added new environmental detail kit (fabric canopies) Added new Quest Marker system making future tracking/false markers not an issue. Added new Quest timer system to trigger events later in-game time Added ability for vendors to frequently re-stock Added new book system (placeholder book model/artwork) CHANGES Upgraded Unreal Engine 5.4->5.5 Changed bronze arrow model to final artwork Changed XP gained and level up UI Changed "Nergaal" Boss in No Rest for the Wicked, improving the bossfight and adding new ability Changed Shipwrecked Anubites to allow you to skip to Quest Complete if you've fully completed If It bleeds before doing the quest Changed NPC AI to have proper sound and sight senses for stealth Changed thrust attacks damage multiplier Changed consumable UI to add consumable count per slot FIXED Fixed the Anubite Heavybow textures to the correct ones Fixed issues with player skins and light Subsurface Profiles Fixed major issues with the trees and tree materials not displaying correctly in certain light Fixed issues with the new camera input axis not being consistent with movement Fixed issues with some morphs on certain models Fixed Fight lighting in the Taberna after the global lighting changes Fixed the Arrows not dealing damage or colliding with enemies Fixed an issues where Strapons could impregnate NPCs Fixed issues with Amansi not being interactable for old saves Fixed issues with Karo and Karo's guards in the Kab'elrek Fixed issues with player balls leaving the mortal plane and transcending physics in DSS scenes Fixed issues with player voice selection on New Game (you can change this in the settings at any time) Fixed a myriad of issues with the Player Capture not displaying bandages, formless swapping and more Fixed multiple issues with Tefahra loading, dungeon and in the cave Fixed a number of bugs with the video, gameplay and control settings menu Fixed an issue with quest gold reqs Fixed a problem with palm's appearing black at times Fixed Damaris "facesit" scene for male climax animations not correcting the tongue Fixed various missing meshes in the world Fixed spirit catcher 10% crit chance from .1 Fixed a bug where the player could summon an Aadi Fixed issues with demi forms displaying incorrectly Fixed various optimization settings with Draconid textures Fixed multiple problems with nanite meshes Fixed an armor issue with the ascended priestess boss, should now take intentional damage Fixed a bug where guards in dungeons were not entering combat Fixed a bug where jumping at the Aadi and mounting would stick the player Fixed an issue where the pause menu would be 50% transparent Fixed an issue with the game getting stuck when leaving the pause menu Fixed a problem with manual focus point during DSS2 scenes Fixed a problem which caused eligible POV scenes to be disabled Fixed a navigation issue with the ascended priestess Fixed a problem with formless appearing with genitals in the cosmetics screen Fixed missing collision with various meshes Fixed incorrect text for Ritual Vessels (Was cannopic jar) Fixed bloodseeker legs/chest being 200% bleed Fixes to member tint to improve appearance of blend Fixes to Anubite MaleA & MaleB at pleasure Island Fixes to Quest Tracking especially world events Fixes to Saving Auto Saving and Detailed failed loading messages Fixes to Save blocking carrying over through load Fixes to Tefahra's choices matching up to Subobjective choices Fixes to Tefahra's hair clipping Fixes to DSS2 Physics (huge changes to accommodate engine upgrade) Fixes to the Anubite Orgy Priestess so she can work & be there before the quest Fixes to Males & Male Combat animations Fixes to Quest Out of Bounds and OOB UI Fixes to Loot Chests & Dungeon Loot Chests Fixes to Reseph Fixes to Amara & Amara Quest Flags Fixes to initial Tal'Senet stand up pose Fixes to Karo fake death Fixes to Save Game images Fixes to DSS scene loading and timeouts Fixes to Khalia & Tef initial quest start and load Fixes to If it Bleeds dungeon after 5.5 upgrades Fixes to Lovense UI & buttons which should fix some instability - more updates to come Fixes to Q'tawi poison attacks not loading properly & causing crashes sometimes Fixes to Reseph so you can't softlock the quest Fixes to legs setting during male anubite DSS scene Fixes to bored handmaiden to do new checks to resolve issues with her not recognizing the quest completion Fixes to Sotema post-quest Fixes to prevent mounted dungeon entrances Fixes to the Void Sequence, reducing loading screen time Fixes to Static NPCs around the world Fixes to the NPC/AI that walk around the gilded fold Fixes to Aadi's IK not working properly Fixes to Karo & Tefahra interactions in Maz'Arjeni Fixes to Vendor SFX Fixes to save UI to greyout when can't save Fixes to Item Removing and Adding handling for quests Fixes to DSS2 penetration Fixes to Utnas allowing multiple goes at the Felreq 2024-12-22 Added Added new Inquisitor Karo DSS2 Sex Scene Added new Anubite Orgy DSS2 Sex Scene Added new Temple of Jedet Gloryhole Sex Scenes Added new Dungeon - Maz-Arjeni Added new Quest - WE: Maz-Arjeni Added new Quest - A Road Paved with Good Intentions Added new Quest - Zealot of the Dark Queen Added new Dungeon - Shrine of Jedet Added new Weapon - Inquisitor's Spear Added huge new areas of Map expansion Added new Guard AI which uses Reputation and other NPC Interactions for Combat Fixed Fixed issues with the Void Doors & Void Dungeon Puzzles Fixed the blood seeker equipment not interacting properly with Felian and Jackal ears Fixed issues with Male & Female wrap, bandage and bead textures mipping sometimes Fixed Collison issues with a number of statues and props Fixed issues with Boats Fixed issues with some DSS Interactions Fixed DSS2 cock physics interactions on some scenes 2024-10-17 Bug fix 2024-10-16 2024-06-02 Added Added new zone - The Gilded Fold Added new zone - Ikenni Villa Added new zone - Zakros Estate Added new zone - Kusma (Cursed Village) Added new genitals - "Wer" (Large Canine) Added new clothing - "Herder's Mask" (Gilded Fold Headwear) Added new clothing - "Centaur Helmet" Added new clothing set - "Bloodseeker" Added new clothing set - "Inquisitor" Added new underwear option - "Serpent's Coil" Added new weapon - "Daggers" Added new Item - "Korvoth's Scepter" (Teleports you to the Shrine of Ascension) Added new clothing "Dress" (6 types) Added new enemy - "Subaq" (Croc) Added new enemy- "Inquisition Soldier" Added new Key Quest NPC - "Amara" Added new faction - "Gilded Fold" (Slavers) Added new Main Quest - "Call to Adventure" Added new sidequest - "Avarice of Birds" Added new sidequest - "No Rest for the Wicked" Added new sidequest - "Depths of Kab'Alrah" Added new sidequest - "Lost and Found" Added new point-of-interest - "Hermitess" Added new point-of-interest - "Aging Warrior" Added new system - 'Fishing' - (two fish currently; Glimmerfin Snapper and Sandscale Minnow) Added new system - 'Slavery' Capture, Store and Sell slaves for now - coming up, Breaking and Sex Added new system - 'World Events' - small Area events for clearing out villages, saving merchants etc. Currently testing with Kehm Farmstead Added new system - 'Sorcery' ( 3 Initial Spells) Added new system - Reputation Added essence drops to all enemy types to increase the essence sources around the world Added shade sight to highlight quests, interactables and enemies in the world Added harvestable gathering system for future crafting update Added mountains to help give a sense of scale to the world Added new Nenu the bard's songs - Look to the Shadow & Centaurs Bridge Changed Changed playable area - expanded to include ~50% of "Bulls Shield" Changed Mehden Island - enlarged settlements, added new hamlets, camps, etc for future content Changed Pleasure Island - detail pass with new Anubite props (statues, obelisks, etc) Changed foliage - new plants added to detail all map areas Changed ambient fog settings to make the world more vibrant Changed interactable interactions and dialog to freeze the player when appropriate to prevent issues with dialog & movement (i.e. sprinting off while still talking to someone) Changed - Remade Inventory, Quest, Campfire & Character Screen UI Changed improved optimization of NPCs and Interactables Changed settings to Add invert Y Axis Camera support Changed random loot system Changed Itempickups to prevent duping issues Changed max morph size on Boobs & Ass to prevent issues with clothing and sex scenes Changed stat screen UI to add reputation and other stats (more to come) Fixed Fixed mesh clipping issues with clothing Fixed pregnancy save/load bugs Fixed crit chance not being calculated or displayed properly Fixed interactable issues with input buffers Fixed issues with Utnas Fixed issues with Resolution Scale Fixed a bug with mouse sensitivity Fixed issues with interactions being traced while in conversations Fixed issues with the Campfire causing softlocks and not working properly with the Escape Key Fixed issues with Asim Fixed fishing calcs - added bad luck protection to prevent players getting ruined by random chance Fixed issues with the tail on the player not animating Fixed issues with Masturbation sometimes causing the player to have a teeny tiny head Fixed issues with Sotema teleporting players to the wrong location Fixed issues with morphs on some meshes Fixed issues with mounting/dismounting Fixed a bug where enemies that gave no xp still gave essence Fixed issues with the Tenets and Ahmek Fixed issues with saving mid-dialog Fixed cistern doors (no longer trapped forever) Fixed issues with Amara Fixed issues with the Elevator call button not always working Fixed issues with broken NPCs around the world in shipped game due to ID issue Fixed avarice of birds objective markers Fixed an issue where players had 101 mana instead of 100 Fixed issues with the audio options menu not saving/updating Fixed defaults for gameplay settings Fixed many many issues with Slavery/Cages/Jars Fixed issues with dialog references breaking after load Fixed a bug where you could eat nigh tlotus inside a cave, de-spawning the cave Fixed many floating NPCs Fixed a number of bugs with No Rest for the Wicked Fixed a missing marker on Reseph during Welcome to the Fold Fixed Ahmek going for a walk Fixed Rocks, trees and landscape that defied gravity Fixed Amonhoteph refusing to talk Fixed Hermitesss Inquisitor sitting, giving you her item and dialog Fixed Overly aggressive bushes Fixed Issues with Amara Fixed Optimization issues with some users Fixed Temerah causing crashes Fixed issues with Slavery Cages Fixed Yellow fruit not appearing on lower foliage settings Fixed Lost and Found Fixed The kill plane in Alrah dungeon not...killing players... Fixed a bug where if you started dialog with your capture jar out, you could break the camera and dialog Fixed Issues with the Swim HUD Fixed Collision issues with Crocodiles, Rocks, Cushions, Foliage and More. Fixed Audio Options Fixed Issues with Home from Home being partially auto-completed Fixed Issues with Multi-Pickup and Pickupables duping Fixed A bunch of minor typos and misc bits and bobs Unreal5 2023-12-20 Major Content Update - Dungeons, Climbing, Quests, Masturbation and POIs 2023-08-01 Act 1 Unreal4
Update
v0.3.70
Update
v0.3.64
Installation
1. Extract and run.
Developer Notes
Carnal Instinct is an Adult RPG with an emphasis on AAA quality visuals and compelling erotic interaction. Our team has over 20 years development experience and brings that formidable expertise to bear in this ambitious open-world adventure. The Steam version of the game is intended to be the most stable, and gets consistent minor updates frequently, along with a huge content update at least once every three months. The most recent of these updates added female humans, interactive Nagas, bosses, quests, vast changes to the world, and much, much more. For full details of the most recent update please check the news section.



Our journey begins in a realm of ancient myth, where the life-giving waters of the Euphoris river meet the sand-swept ruins of Sabu. The God-Queen Kethra has not been seen for a thousand years, but rumors of her return are uttered in hushed tones throughout the sprawling villages along the shoreline of the once mighty waterway. Deprived of its divine empress, Sabu has fallen under the rule of eight demigods, powerful beings that once served Kethra as bodyguards. Unchecked, these immortals now vie for power as warlords, their conquest bathing Sabu with the blood of the innocent.



You enter this world as a slave, a prisoner of fate and the cruelty of others, but you will find that your future is as changeable as the sands of Sabu. The path of fate is yours to tread and your story is not yet written...



The game currently features playable Human, Feline and Draconic races on the first steps of their ascent to godhood; living echoes of the deities themselves. As your power increases and development of the project continues, so too will you be able to shape your body - from one which retains the majority of your once-human form, to the humanoid animal deities that ruled Sabu in centuries past, or finally adopt the truly primal presence of the ancient gods (Centaur, Naga, Sphynx, and more). Male, Female, and Futa options are all available in-game.



Our erotic content spans the tame foothills of vanilla lovemaking, all the way to the depraved peaks of the most extreme carnal desires. Our adult features are more than mere titillation or something to while away the hours, sex links directly into quests and vice versa. Want to improve relations or recruit an NPC to join your camp? Once our in-development camp is released, bending over or kneeling down might get you exactly where you want to be. As you begin to bend Sabu to your will so you will draw attention from those who wish to submit to your lust, or tame you to indulge their own.





Carnal Instinct contains Anthro and Human content, catering to a wide range of preferences and desires. You can enable and disable sexaul content to meet your taste, nothing is mandatory and you can choose who you decide to be intimite with and on what terms. The form into which you shape your body will dictate what options are open to you, with the more exotic forms allowing more niche sexual opportunities...



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