Changeling Tale is the world's first human-to-anthro transformation themed visual novel, set in 1919 Scotland.
The 2DCGfurryadventure follows the MacLeod sisters and their childhood friend Malcolm as a wartime secret rewires their lives literally. Lesbian, romance, oral and titfuck content layer through the bishoujo-style art.
A narrative-first anthro hentai game with a distinctive period setting.
Changelog
v1.0.2.5
A small hotfix that removes text referring to bonus content that will be releasing later in development!
v1.0.2.4
Improved the art of over 50 scenes for consistency and aesthetics
Improved the art of many sprites and frames as well
Remastered and updated the songs "The Changeling Tale,""We'll Always Find a Home," "Last Train for Departure," "Grotto," "Now and Forever," and "Times Like These"
Added what-if images for Grace in both cow and wolf forms
Added what-if image for Jessie as a barmaid
Added Grace leading Malcolm through the reef in Grace's Chapter 4
Added Malcolm swimming through the fish in Grace's Chapter 5
Added Malcolm brushing his chin across Grace's chest in Grace's Chapter 5
Added Toast chasing his tail in Jessie's Chapter 3
Added Jessie about to unbutton Malcolm's clothes in Jessie's Chapter 3
Enhanced the clarity and sharpness of sprite features for all sprites
Sprites now tinted to match their backgrounds
Overlook and Campbell Barn Interior tinted to match dawn lighting
Improved panning synchronization on several scenes
Improved eye contact in several scenes
Added walking animations to several scenes
Animated several scenes where characters are pulled in
Made dissolve transitions more consistent across every chapter, particularly when ears and tails change position
Enhanced sprite movement to better telegraph actions in many scenes
Added sprite variety to earlier chapters by replacing some expressions with sprites we created after the fact
Reviewed and edited timing of many scenes
Created unique endcards for each of Marion's Chapter 4 endings
Added a notification that there is more to the game if the player reaches a bachelor ending first
Several Grace scenes now use a shortened version of "Naught but the Moon and Stars" as her theme
Just You and Me music now used in all three paths
Animated Grace's tail wag in Chapter 3
Animated the bunny's taunt in Jessie's Chapter 4
Rearranged the structure of several scenes to reduce filesize
Cast profile thumbnails now show transformed form on hover
Created a sprite alternate pose for Alana
Created several additional sprites that better fit certain scenes
Added more recent sprites to earlier scenes
Added Marion's room's window to the MacLeod house exterior background
Added vines and morning glories around the MacLeod house's front door
Flipped Hazel's sprites to better translate direction when recovering her in chapter 1
Added sound effect when Hazel is fed a carrot
Gave a purple tint to the dream sequence to match the color of the magic
Added several more flag triggers that activate when Malcolm speaks to Jessie, for consistency
Omitted Marion's wagging tail from sitting positions where it would briefly appear visible
Revised Effie's sprite to clarify where her ears come through her hat
Rearranged cows approaching the hillside to improve sense of scale
Added some slight variation to the color of the cows' coats
Improved the cow clicking trigger for Rule Thirtytaur so clicking rapidly would not unintentionally progress the scene
Added open water soundloop to earlier scenes in Grace's story
Added more variety to splash sound effects
Used splash sound effects earlier in the story
Improved the tinting of Grace's shadowed sparkling and removed it from the clothing
Added some squeezing to enhance the Grace & Malcolm's spinning effects
Removed one rock skip for pacing
Omitted Grace's afterglow scene edit to better fit the lead in to the following scene
Added silhouettes to cafe setting
Created an alternate epilogue entry for when Grace and Malcolm visit Loch Ness
Created an animated epilogue bonus scene for Grace
Marion's fumble scene is now less explicit and the transformed parts more detailed, to better fit the pacing and feel of her story
Improved rainbow asset in town
Revised the steps in the burnt roast to make it less easy to miss
Added eye opening/closing effects in Jessie's Chapter 2
Shrunk several frames so the border doesn't interfere with the text box
Jessie's earrings no longer ride upward along the lengthening of Jessie's ears
Added speaker channel panning effects in a few places where appropriate
Revised gun drop sound effect to add a grassy element
The tartan used to cover Jessie was changed color to less closely match Balgair's tartan
Enhanced Jessie's spin animation and included it in SFW mode
Made the SFW version of the tail sniff image the primary asset
Added a running Toast at the character's feet
Changed the music at the end of Gran's conversation with Jessie to match the changed tone
Tinted the dawn fog at the glen
Increased the trap frame's contrast and added a glint for better visibility
Improved color matching between the foggy hill background and associated scene/frame assets
Animated Jessie's bonus epilogue scene
Illustrated Grace's tongue in Chapter 5 where the text warrants it
Improved placement of hint icons in Preferences screen to facilitate translations
The Cernunnos entry in Baird's now uses a vertical image layout
Added white fills consistently to all concept art galleries
Tinted concept art nsfw art notification box to match other thumbnails
Corrected several text to speech pronunciations
Hid the text box window at most points
BUG FIXES
Fixed transparency issues with sprite details
Corrected overlapping cycles in several backgrounds
Fixed shadows on the flat cap on the milliner's table
Removed Grace's kerchief in her Chapter 1 scene for continuity
Corrected a floating sprite issue in Grace's chapter 2
Screen no longer pans off screen when jumping after Grace into the water
Corrected edge clipping during rotation of Grace sex scene
Fixed Grace's ears in relation to the captain's hat for several sprites
Synced the panning in the pub when skipping
Added glasses to Gran's scene perusing Baird's for continuity
Cheesemaking scene now displays correctly in Marion's credits
Clouds in parade scene now correctly loop
Fixed lightning typo in Jessie's Chapter 1
Fixed an issue where a second sound cut off the first when encountering wolf Jessie a second time in Jessie's Chapter 2
Jessie's eyes in wolf form are now uniformly dark across scenes and sprites at night
Added a stop to the fireplace soundloop where it was meant to end in Jessie's Chapter 3
Split Jessie's hilltop transformation sequence so the background would not be reset with each step
Fixed an issue causing music to cut out early in Jessie's Chapter 4, On the Scent
Corrected a layer order issue when the rock makes contact
Corrected a layer order issue when Jessie touches the car
Fixed an issue causing Alana's walk animation to float above the screen's edge
Corrected a layer issue causing the Campbell's table to not be tinted at night when empty
Removed dust particles during rain
Removed a group of duplicates in the credits
WRITING
Reworded when Malcolm sees Jessie in his dream if he had not encountered her again after the first day
Made Douglas' relationship to Murdoch consistent
Marion now only apologizes in Chapter 3 if Malcolm opens up to her in Chapter 1
Jessie no longer sleeps with Malcolm the first time she is escorted home
Tightened up lines of text across text blocks in Jessie's Chapter 2
Malcolm now comments on his first impression seeing the train station in Jessie's chapter as he does in Grace's
Removed a line of dialogue that stated Douglas' wife recently passed away
Standardized capitalization of Gran
Standardized capitalization of Highlands
Standardized capitalization of wulver in Baird's
v1.0.2.2
IMPROVEMENTS
Changeling Tale for Android and the Changeling Tale Demo have been brought up to 1.0.2 standards (see the changelog for those previous fixes).
Improved displays of Android menus
Improved legibility of correspondence on Android
Added Special Thanks headers to credits in Android
Replaced Marion's flipped sprites in her Chapter 3's final scene
BUG FIXES
Fixed an issue causing backgrounds in the Cast Profiles menu to misalign
Corrected background transparency in the Cast Profiles menu
Fixed Grace's second sprite to correctly repeat in the final version of her sprite slideshow
Corrected a typo preventing one of Grace's sprites from displaying in the sprite gallery
Corrected an issue where clicking the tooltip button in Preferences caused the game to start
v1.0.2
IMPROVEMENTS
The remaining Grace assets have been fully rendered
In the reset interface, added quotation marks around "forget" to highlight the word
Improved Easter Egg back end calculations
Added some fidelity to The Mischievous Fish song
Fixed some later images in Jessie's slideshow credits
Split Fae Nobility onto their own page in the credits
Hid the text box window at several appropriate points
BUG FIXES
"Slurp" Achievement can now be activated
100% Story Completion is now reachable
The correct version of Marion's ending now correctly plays on replay from the Story Branches (will need to speed through each variant again from scene 11 to unlock the ending replays - use "ctrl" or the skip button to go fast!)
Fixed Grace's final embrace scene to correctly point to her chest file
Malcolm's nightmare secret after completing all three stories now displays correctly
Baird's table of contents now correctly shows "Pixie" when the entry is still locked
Bonus scene background is now the correct size
Corrected an issue in Marion's Chapter 4 that might make scene 11 play out incorrectly
Marion's second sprite slideshow now unlocks at the beginning of Chapter 3 instead of the end of Chapter 2
Jessie's 1st form, 11th style now correctly displays as an underlay instead of an overlay
Marion's 3rd form, 5th style no longer allows using the arrow to advance nonexistent expressions
Trimmed several lines overflowing the expression buttons
Missing image on Grace's 4th form, 2nd and 4th styles removed
Malcolm's facts page now correctly skips his werewolf form when cycling back from his other transformed form without having played Jessie's Chapter 4
Grace's chest now shows during the coils scene when active
Reduced the number of times Marion's sprite was called in the barn to smooth the tail animation
WRITING
No longer refer to Alana's fingers as gloved, or her dress as having lapels
Reworded some bucket language for consistency
Added more unique boat name responses
Corrected several typos and grammar mistakes in the narrative
v1.0.1
-Compressed the Android build to avoid an unpacking error for APKs over 2gb
-History now begins at the most recently read text
-New Toasts Toggle in Preferences that controls whether notifications about unlocked bonus content pop up while reading
-Revised the Preferences Menu to be clearer and include new Accessibility Menu Button and Toasts Toggle
-Made horizontal sliders fill with color to indicate their levels
-New button in Story Branches allows players to delete their persistent data and perform a true reset
-Created a failsafe system that awards the full total of easter eggs if all have been unlocked but not all have been awarded
-Added "Farewell" to two missing branches in Jessie's table of contents
-Fixed issues causing unusual Story Branches behavior, including Marion's Chapter 4 branching buttons and hints not showing
-Revised the Help Menu to make clearer buttons and include the hotkey to the Accessibility Menu
-Corrected an error keeping the second "Beyond the Glen" background from unlocking in the Almanac
-Almanac thumbnail for the Night Glen background now shows correctly
-Almanac background behind the car now shows correctly
-Church pulpit, Marion's Room's cameo portraits, beach and cafe Almanac entries now unlock correctly
-Made the prerequisites easier for unlocking the rocky, foggy hillside in the Almanac
-Made the Rebound achievement trigger more lenient
-Standardized the naming of the Faerie Ring Baird's entry, which makes the unread icon now function correctly
-Baird's Kelpie entry no longer repeats twice
-Made Grace's three Chapter 3 date variants and Marion's three Chapter 3 lie variants count toward story completion
-Corrected an issue where the Bachelor Home ending, Marion's Chapter 4 scenes 9 & 11, and Jessie's Chapter 4 scenes 8, 9, & 10 were not counting toward 100% story completion
-Several other Marion and Jessie sprite viewer entries weren't showing due to the same issue above and were fixed
-Corrected a typo preventing Jessie's sprite viewer Cordial style from unlocking
-Corrected several sprite viewer issues involving missing assets, incorrect number of expression buttons, and line lengths
-Sprite viewer is now unlocked by reaching stories' ends on touch input devices (because minigames are disabled on those)
-Corrected a typo preventing Grace's flotation devices from correctly displaying in her Chapter 5 kiss scene
-Fixed an incorrect Jessie sprite while the Rebound achievement plays out
-Title characters now change based on in-game persistent data instead of achievement status
-Fixed a transparency issue with the volume sliders, and gave them better contrast
-Brightened corners of default game menu backgrounds for improved contrast
-Made the input window for naming the ship more clear
-Made the availability of a choice in Grace's Chapter 2-7 dependent on a choice made in Grace's Chapter 2-4
-Fixed a continuity error involving the positions of Grace's and Malcolm's hands
-Removed Grace's hair boobs from their final embrace scene
-Beach Chapter save icons now correctly show Grace instead of Jessie
-Added a line in one of Marion's epilogues to clarify the mail forwarding
-Ocean lapping now correctly ends before the beach epilogue
-Marion, Douglas, and Jessie no longer float in their respective scenes
-The orca and Alana's bagpipes images are no longer cut off at the top
-Improved choreography of leadup to Other Fish ending
-Corrected several typos and grammar mistakes in the narrative
-Revised Bonus Room menu and removed a link
-Aligned the Music Room scrolling section to the bottom divider bar
-Naming the boats the original options via the custom window returns the proper response